@jeremyckahn/farmhand
Version:
A farming game
14 lines (11 loc) • 463 B
text/typescript
import { COW_HUG_BENEFIT, MAX_DAILY_COW_HUG_BENEFITS } from '../../constants.js'
import { modifyCow } from './modifyCow.js'
export const hugCow = (state: farmhand.state, cowId: string): farmhand.state =>
modifyCow(state, cowId, cow =>
cow.happinessBoostsToday >= MAX_DAILY_COW_HUG_BENEFITS
? cow
: {
happiness: Math.min(1, cow.happiness + COW_HUG_BENEFIT),
happinessBoostsToday: cow.happinessBoostsToday + 1,
}
)