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@jeremyckahn/farmhand

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import { tree, fromSapling } from '../tree.js' import { treeType } from '../../enums.js' export const appleSapling: farmhand.item = tree({ treeType: treeType.APPLE, // First entry is the sapling stage; the remaining 4 map to the 4 // apple-tree-growing-N art frames before the tree reaches // apple-tree-grown. treeTimeline: [5, 5, 5, 5, 5], // How many days the tree stays at apple-tree-grown before it dies // (becomes apple-tree-dead) - fruit stops growing at that point, but the // tree can still be chopped down for wood. lifespan: 200, // First entry is a fruit-less period right after planting/picking; the // remaining 2 map to the apple-fruit-growing-N frames before the fruit // is ready to pick (apple-fruit-grown). Doesn't start advancing until // the tree itself reaches its permanent grown state. fruitTimeline: [2, 2, 2], growsInto: 'apple', id: 'apple-sapling', name: 'Apple Sapling', tier: 2, }) export const apple: farmhand.item = tree({ ...fromSapling(appleSapling), name: 'Apple', })