@jeremyckahn/farmhand
Version:
A farming game
18 lines (15 loc) • 391 B
text/typescript
import { itemType } from '../../enums.js'
import { STONE_SPAWN_CHANCE } from '../../constants.js'
const { freeze } = Object
/**
* @property farmhand.module:items.stone
*/
export const stone: farmhand.item = freeze({
description: 'A piece of rock.',
doesPriceFluctuate: false,
id: 'stone',
name: 'Stone',
spawnChance: STONE_SPAWN_CHANCE,
type: itemType.STONE,
value: 10,
})