@jeremyckahn/farmhand
Version:
A farming game
18 lines (15 loc) • 383 B
text/typescript
import { itemType } from '../../enums.js'
import { COAL_SPAWN_CHANCE } from '../../constants.js'
const { freeze } = Object
/**
* @property farmhand.module:items.coal
*/
export const coal: farmhand.item = freeze({
description: 'A piece of coal.',
doesPriceFluctuate: false,
id: 'coal',
name: 'Coal',
type: itemType.FUEL,
spawnChance: COAL_SPAWN_CHANCE,
value: 2,
})