@jeremyckahn/farmhand
Version:
A farming game
33 lines (26 loc) • 985 B
text/typescript
import { moneyTotal } from '../../utils/index.js'
import { EXPERIENCE_VALUES, PURCHASEABLE_COMPOSTERS } from '../../constants.js'
import { RECYCLING_AVAILABLE_NOTIFICATION } from '../../strings.js'
import { addExperience } from './addExperience.js'
import { showNotification } from './showNotification.js'
import { updateLearnedRecipes } from './updateLearnedRecipes.js'
/**
* @param {farmhand.state} state
* @param {number} composterId
* @returns {farmhand.state}
*/
export const purchaseComposter = (state, composterId) => {
const { money, purchasedComposter } = state
if (purchasedComposter >= composterId) return state
state = {
...state,
purchasedComposter: composterId,
money: moneyTotal(
money,
-(PURCHASEABLE_COMPOSTERS.get(composterId)?.price ?? 0)
),
}
state = showNotification(state, RECYCLING_AVAILABLE_NOTIFICATION)
state = addExperience(state, EXPERIENCE_VALUES.COMPOSTER_ACQUIRED)
return updateLearnedRecipes(state)
}