@jeremyckahn/farmhand
Version:
A farming game
19 lines (16 loc) • 458 B
text/typescript
import { itemType } from '../../enums.js'
import { SILVER_SPAWN_CHANCE } from '../../constants.js'
const { freeze } = Object
/**
* @property farmhand.module:items.silverOre
* @type {farmhand.item}
*/
export const silverOre = freeze({
description: 'A piece of silver ore.',
doesPriceFluctuate: true,
id: 'silver-ore',
name: 'Silver Ore',
type: /** @type {farmhand.itemType} */ itemType.ORE,
value: 100,
spawnChance: SILVER_SPAWN_CHANCE,
})