@jeremyckahn/farmhand
Version:
A farming game
40 lines (31 loc) • 1.04 kB
JavaScript
import { fieldMode } from '../../enums.js'
import { getPlotContentFromItemId } from '../../utils/index.js'
import { SCARECROW_ITEM_ID } from '../../constants.js'
import { decrementItemFromInventory } from './decrementItemFromInventory.js'
import { modifyFieldPlotAt } from './modifyFieldPlotAt.js'
const { OBSERVE, SET_SCARECROW } = fieldMode
/**
* @param {farmhand.state} state
* @param {number} x
* @param {number} y
* @returns {farmhand.state}
*/
export const setScarecrow = (state, x, y) => {
const plot = state.field[y][x]
// Only set scarecrows in empty plots
if (plot !== null) {
return state
}
state = decrementItemFromInventory(state, SCARECROW_ITEM_ID)
const doScarecrowsRemain = state.inventory.some(
item => item.id === SCARECROW_ITEM_ID
)
state = modifyFieldPlotAt(state, x, y, () =>
getPlotContentFromItemId(SCARECROW_ITEM_ID)
)
return {
...state,
fieldMode: doScarecrowsRemain ? SET_SCARECROW : OBSERVE,
selectedItemId: doScarecrowsRemain ? SCARECROW_ITEM_ID : '',
}
}