@jeremyckahn/farmhand
Version:
A farming game
28 lines (20 loc) • 790 B
JavaScript
import { itemsMap } from '../../data/maps.js'
import { HUGGING_MACHINE_ITEM_ID } from '../../constants.js'
import { addItemToInventory } from './addItemToInventory.js'
import { changeCowBreedingPenResident } from './changeCowBreedingPenResident.js'
// TODO: Add tests for this reducer
/**
* @param {farmhand.state} state
* @param {farmhand.cow} cow
* @returns {farmhand.state}
*/
export const removeCowFromInventory = (state, cow) => {
const cowInventory = [...state.cowInventory]
const { isUsingHuggingMachine } = cow
cowInventory.splice(cowInventory.indexOf(cow), 1)
if (isUsingHuggingMachine) {
state = addItemToInventory(state, itemsMap[HUGGING_MACHINE_ITEM_ID])
}
state = changeCowBreedingPenResident(state, cow, false)
return { ...state, cowInventory }
}