@jeremyckahn/farmhand
Version:
A farming game
19 lines (16 loc) • 436 B
JavaScript
import { itemType } from '../../enums.js'
import { STONE_SPAWN_CHANCE } from '../../constants.js'
const { freeze } = Object
/**
* @property farmhand.module:items.stone
* @type {farmhand.item}
*/
export const stone = freeze({
description: 'A piece of rock.',
doesPriceFluctuate: false,
id: 'stone',
name: 'Stone',
spawnChance: STONE_SPAWN_CHANCE,
type: /** @type {farmhand.itemType} */ (itemType.STONE),
value: 10,
})