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@j4ckofalltrades/steam-webapi-ts

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ISteamUserWrapper = exports.RESOLVE_VANITY_URL = exports.GET_USER_GROUP_LIST = exports.GET_PLAYER_BANS = exports.GET_FRIEND_LIST = exports.GET_PLAYER_SUMMARIES = void 0; var webApiClient_1 = require("../core/webApiClient"); exports.GET_PLAYER_SUMMARIES = "/ISteamUser/GetPlayerSummaries/v2"; exports.GET_FRIEND_LIST = "ISteamUser/GetFriendList/v1"; exports.GET_PLAYER_BANS = "ISteamUser/GetPlayerBans/v1"; exports.GET_USER_GROUP_LIST = "ISteamUser/GetUserGroupList/v1"; exports.RESOLVE_VANITY_URL = "ISteamUser/ResolveVanityURL/v1"; /** * Used to access information and interact with users. */ var ISteamUserWrapper = /** @class */ (function () { /* istanbul ignore next */ /** * @param apiKey Steam Web API key. * @param webApiClient Http client. */ function ISteamUserWrapper(apiKey, webApiClient) { if (webApiClient === void 0) { webApiClient = webApiClient_1.defaultWebApiClient; } this.apiKey = apiKey; this.webApiClient = webApiClient; } /** * User friend list. * * @param steamid The 64-bit ID of the user to retrieve a list for. * @param relationship Filter by a given role. Possible options are *all* (All roles), *friend*. * */ ISteamUserWrapper.prototype.getFriendList = function (steamid, relationship) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.webApiClient.get(exports.GET_FRIEND_LIST, { params: { key: this.apiKey, steamid: steamid, relationship: relationship, }, })]; case 1: return [2 /*return*/, _a.sent()]; } }); }); }; /** * Player ban/probation status. * * @param steamids Comma-delimited list of steam IDs. */ ISteamUserWrapper.prototype.getPlayerBans = function (steamids) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.webApiClient.get(exports.GET_PLAYER_BANS, { params: { key: this.apiKey, steamids: JSON.stringify(steamids), }, })]; case 1: return [2 /*return*/, _a.sent()]; } }); }); }; /** * User profile data. * * @param steamids Comma-delimited list of steam IDs. */ ISteamUserWrapper.prototype.getPlayerSummaries = function (steamids) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.webApiClient.get(exports.GET_PLAYER_SUMMARIES, { params: { key: this.apiKey, steamids: JSON.stringify(steamids), }, })]; case 1: return [2 /*return*/, _a.sent()]; } }); }); }; /** * Lists Group ID(s) linked with 64-bit ID. * * @param steamid The 64-bit ID of the user. */ ISteamUserWrapper.prototype.getUserGroupList = function (steamid) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.webApiClient.get(exports.GET_USER_GROUP_LIST, { params: { key: this.apiKey, steamid: steamid, }, })]; case 1: return [2 /*return*/, _a.sent()]; } }); }); }; /** * Resolve vanity URL parts to a 64-bit ID. * * @param vanityurl The user's vanity URL that you would like to retrieve a steam ID for, * e.g. http://steamcommunity.com/id/gabelogannewell would use "gabelogannewell". */ ISteamUserWrapper.prototype.resolveVanityURL = function (vanityurl) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.webApiClient.get(exports.RESOLVE_VANITY_URL, { params: { key: this.apiKey, vanityurl: vanityurl, }, })]; case 1: return [2 /*return*/, _a.sent()]; } }); }); }; return ISteamUserWrapper; }()); exports.ISteamUserWrapper = ISteamUserWrapper;