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@j03fr0st/pubg-ts

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A comprehensive TypeScript wrapper for the PUBG API

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import type { PubgClientConfig } from '../types/api'; import { AssetManager } from '../utils/assets'; import { HttpClient } from './http-client'; import { LeaderboardsService } from './services/leaderboards'; import { MatchesService } from './services/matches'; import { PlayersService } from './services/players'; import { SamplesService } from './services/samples'; import { SeasonsService } from './services/seasons'; import { TelemetryService } from './services/telemetry'; export class PubgClient { private httpClient: HttpClient; public readonly players: PlayersService; public readonly matches: MatchesService; public readonly seasons: SeasonsService; public readonly leaderboards: LeaderboardsService; public readonly samples: SamplesService; public readonly telemetry: TelemetryService; public readonly assets: AssetManager; constructor(config: PubgClientConfig) { this.httpClient = new HttpClient(config); this.players = new PlayersService(this.httpClient, config.shard); this.matches = new MatchesService(this.httpClient, config.shard); this.seasons = new SeasonsService(this.httpClient, config.shard); this.leaderboards = new LeaderboardsService(this.httpClient, config.shard); this.samples = new SamplesService(this.httpClient, config.shard); this.telemetry = new TelemetryService(this.httpClient); this.assets = new AssetManager(); } getRateLimitStatus() { return this.httpClient.getRateLimitStatus(); } getCacheStats() { return this.httpClient.getCacheStats(); } clearCache() { this.httpClient.clearCache(); } }