@j03fr0st/pubg-ts
Version:
A comprehensive TypeScript wrapper for the PUBG API
11 lines • 1.12 kB
TypeScript
export { PubgClient } from './api/client';
export * from './errors';
export * from './types';
export type { AttackType, CarryState, DamageReason, ObjectType, ObjectTypeStatus, RegionIdChimera_Main, RegionIdDesert_Main, RegionIdDihorOtok_Main, RegionIdErangel_Main, RegionIdHeaven_Main, RegionIdSavage_Main, RegionIdSummerland_Main, RegionIdTiger_Main, WeatherId, } from './types/assets/enums';
export type { ITEM_DICTIONARY, ItemDictionary as AssetItemDictionary, ItemId, } from './types/assets/items';
export type { MAP_DICTIONARY, MapDictionary, MapId, MapName as AssetMapName, } from './types/assets/maps';
export type { Platform as AssetPlatform, SEASONS_DATA, SeasonAttributes as AssetSeasonAttributes, SeasonData, SeasonsData, } from './types/assets/seasons';
export type { VEHICLE_DICTIONARY, VehicleDictionary as AssetVehicleDictionary, VehicleId, } from './types/assets/vehicles';
export type { AssetConfig, EnhancedItemInfo, EnhancedSeasonInfo, EnhancedVehicleInfo, SurvivalTitleInfo, } from './utils/assets';
export { AssetManager, assetManager } from './utils/assets';
//# sourceMappingURL=index.d.ts.map