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@j03fr0st/pubg-ts

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A comprehensive TypeScript wrapper for the PUBG API

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export { PubgClient } from './api/client'; export * from './errors'; export * from './types'; export type { AttackType, CarryState, DamageReason, ObjectType, ObjectTypeStatus, RegionIdChimera_Main, RegionIdDesert_Main, RegionIdDihorOtok_Main, RegionIdErangel_Main, RegionIdHeaven_Main, RegionIdSavage_Main, RegionIdSummerland_Main, RegionIdTiger_Main, WeatherId, } from './types/assets/enums'; export type { ITEM_DICTIONARY, ItemDictionary as AssetItemDictionary, ItemId, } from './types/assets/items'; export type { MAP_DICTIONARY, MapDictionary, MapId, MapName as AssetMapName, } from './types/assets/maps'; export type { Platform as AssetPlatform, SEASONS_DATA, SeasonAttributes as AssetSeasonAttributes, SeasonData, SeasonsData, } from './types/assets/seasons'; export type { VEHICLE_DICTIONARY, VehicleDictionary as AssetVehicleDictionary, VehicleId, } from './types/assets/vehicles'; export type { AssetConfig, EnhancedItemInfo, EnhancedSeasonInfo, EnhancedVehicleInfo, SurvivalTitleInfo, } from './utils/assets'; export { AssetManager, assetManager } from './utils/assets'; //# sourceMappingURL=index.d.ts.map