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@j03fr0st/pubg-ts

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A comprehensive TypeScript wrapper for the PUBG API

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); require("dotenv/config"); const index_1 = require("./index"); async function _example() { const client = new index_1.PubgClient({ apiKey: 'your-api-key-here', shard: 'pc-na', }); try { // Get player by name const playerResponse = await client.players.getPlayerByName('shroud'); console.log('Player:', playerResponse.data[0].attributes.name); // Get current season const seasonResponse = await client.seasons.getCurrentSeason(); console.log('Current Season:', seasonResponse.data[0].id); // Get player season stats const statsResponse = await client.players.getPlayerSeasonStats({ playerId: playerResponse.data[0].id, seasonId: seasonResponse.data[0].id, }); console.log('Player Stats:', statsResponse.data[0].attributes.gameModeStats); } catch (error) { console.error('Error:', error); } } // Example usage (uncomment to run): // example().catch(console.error); //# sourceMappingURL=example.js.map