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@ivujs/i-utils

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前端模块化 JavaScript 工具库

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'use strict'; /* * [hi-base32]{@link https://github.com/emn178/hi-base32} * * @version 0.5.0 * @author Chen, Yi-Cyuan [emn178@gmail.com] * @copyright Chen, Yi-Cyuan 2015-2018 * @license MIT */ /* jslint bitwise: true */ var root = typeof window === "object" ? window : {}; var NODE_JS = !root.HI_BASE32_NO_NODE_JS && typeof process === "object" && process.versions && process.versions.node; if (NODE_JS) { root = global; } var BASE32_ENCODE_CHAR = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567".split(""); var BASE32_DECODE_CHAR = { A: 0, B: 1, C: 2, D: 3, E: 4, F: 5, G: 6, H: 7, I: 8, J: 9, K: 10, L: 11, M: 12, N: 13, O: 14, P: 15, Q: 16, R: 17, S: 18, T: 19, U: 20, V: 21, W: 22, X: 23, Y: 24, Z: 25, 2: 26, 3: 27, 4: 28, 5: 29, 6: 30, 7: 31, }; var blocks = [0, 0, 0, 0, 0, 0, 0, 0]; var throwInvalidUtf8 = function (position, partial) { if (partial.length > 10) { partial = "..." + partial.substr(-10); } var err = new Error( "Decoded data is not valid UTF-8." + " Maybe try base32.decode.asBytes()?" + " Partial data after reading " + position + " bytes: " + partial + " <-", ); err.position = position; throw err; }; var toUtf8String = function (bytes) { var str = "", length = bytes.length, i = 0, followingChars = 0, b, c; while (i < length) { b = bytes[i++]; if (b <= 0x7f) { str += String.fromCharCode(b); continue; } else if (b > 0xbf && b <= 0xdf) { c = b & 0x1f; followingChars = 1; } else if (b <= 0xef) { c = b & 0x0f; followingChars = 2; } else if (b <= 0xf7) { c = b & 0x07; followingChars = 3; } else { throwInvalidUtf8(i, str); } for (var j = 0; j < followingChars; ++j) { b = bytes[i++]; if (b < 0x80 || b > 0xbf) { throwInvalidUtf8(i, str); } c <<= 6; c += b & 0x3f; } if (c >= 0xd800 && c <= 0xdfff) { throwInvalidUtf8(i, str); } if (c > 0x10ffff) { throwInvalidUtf8(i, str); } if (c <= 0xffff) { str += String.fromCharCode(c); } else { c -= 0x10000; str += String.fromCharCode((c >> 10) + 0xd800); str += String.fromCharCode((c & 0x3ff) + 0xdc00); } } return str; }; var decodeAsBytes = function (base32Str) { if (base32Str === "") { return []; } else if (!/^[A-Z2-7=]+$/.test(base32Str)) { throw new Error("Invalid base32 characters"); } base32Str = base32Str.replace(/=/g, ""); var v1, v2, v3, v4, v5, v6, v7, v8, bytes = [], index = 0, length = base32Str.length; // 4 char to 3 bytes for (var i = 0, count = (length >> 3) << 3; i < count; ) { v1 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v2 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v3 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v4 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v5 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v6 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v7 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v8 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; bytes[index++] = ((v1 << 3) | (v2 >>> 2)) & 255; bytes[index++] = ((v2 << 6) | (v3 << 1) | (v4 >>> 4)) & 255; bytes[index++] = ((v4 << 4) | (v5 >>> 1)) & 255; bytes[index++] = ((v5 << 7) | (v6 << 2) | (v7 >>> 3)) & 255; bytes[index++] = ((v7 << 5) | v8) & 255; } // remain bytes var remain = length - count; if (remain === 2) { v1 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v2 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; bytes[index++] = ((v1 << 3) | (v2 >>> 2)) & 255; } else if (remain === 4) { v1 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v2 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v3 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v4 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; bytes[index++] = ((v1 << 3) | (v2 >>> 2)) & 255; bytes[index++] = ((v2 << 6) | (v3 << 1) | (v4 >>> 4)) & 255; } else if (remain === 5) { v1 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v2 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v3 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v4 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v5 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; bytes[index++] = ((v1 << 3) | (v2 >>> 2)) & 255; bytes[index++] = ((v2 << 6) | (v3 << 1) | (v4 >>> 4)) & 255; bytes[index++] = ((v4 << 4) | (v5 >>> 1)) & 255; } else if (remain === 7) { v1 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v2 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v3 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v4 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v5 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v6 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; v7 = BASE32_DECODE_CHAR[base32Str.charAt(i++)]; bytes[index++] = ((v1 << 3) | (v2 >>> 2)) & 255; bytes[index++] = ((v2 << 6) | (v3 << 1) | (v4 >>> 4)) & 255; bytes[index++] = ((v4 << 4) | (v5 >>> 1)) & 255; bytes[index++] = ((v5 << 7) | (v6 << 2) | (v7 >>> 3)) & 255; } return bytes; }; var encodeUtf8 = function (str) { var v1, v2, v3, v4, v5, code, end = false, base32Str = "", index = 0, i, start = 0, length = str.length; if (str === "") { return base32Str; } do { blocks[0] = blocks[5]; blocks[1] = blocks[6]; blocks[2] = blocks[7]; for (i = start; index < length && i < 5; ++index) { code = str.charCodeAt(index); if (code < 0x80) { blocks[i++] = code; } else if (code < 0x800) { blocks[i++] = 0xc0 | (code >> 6); blocks[i++] = 0x80 | (code & 0x3f); } else if (code < 0xd800 || code >= 0xe000) { blocks[i++] = 0xe0 | (code >> 12); blocks[i++] = 0x80 | ((code >> 6) & 0x3f); blocks[i++] = 0x80 | (code & 0x3f); } else { code = 0x10000 + (((code & 0x3ff) << 10) | (str.charCodeAt(++index) & 0x3ff)); blocks[i++] = 0xf0 | (code >> 18); blocks[i++] = 0x80 | ((code >> 12) & 0x3f); blocks[i++] = 0x80 | ((code >> 6) & 0x3f); blocks[i++] = 0x80 | (code & 0x3f); } } start = i - 5; if (index === length) { ++index; } if (index > length && i < 6) { end = true; } v1 = blocks[0]; if (i > 4) { v2 = blocks[1]; v3 = blocks[2]; v4 = blocks[3]; v5 = blocks[4]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[((v3 << 1) | (v4 >>> 7)) & 31] + BASE32_ENCODE_CHAR[(v4 >>> 2) & 31] + BASE32_ENCODE_CHAR[((v4 << 3) | (v5 >>> 5)) & 31] + BASE32_ENCODE_CHAR[v5 & 31]; } else if (i === 1) { base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[(v1 << 2) & 31] + "======"; } else if (i === 2) { v2 = blocks[1]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[(v2 << 4) & 31] + "===="; } else if (i === 3) { v2 = blocks[1]; v3 = blocks[2]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[(v3 << 1) & 31] + "==="; } else { v2 = blocks[1]; v3 = blocks[2]; v4 = blocks[3]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[((v3 << 1) | (v4 >>> 7)) & 31] + BASE32_ENCODE_CHAR[(v4 >>> 2) & 31] + BASE32_ENCODE_CHAR[(v4 << 3) & 31] + "="; } } while (!end); return base32Str; }; var encodeBytes = function (bytes) { var v1, v2, v3, v4, v5, base32Str = "", length = bytes.length; for (var i = 0, count = parseInt(length / 5) * 5; i < count; ) { v1 = bytes[i++]; v2 = bytes[i++]; v3 = bytes[i++]; v4 = bytes[i++]; v5 = bytes[i++]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[((v3 << 1) | (v4 >>> 7)) & 31] + BASE32_ENCODE_CHAR[(v4 >>> 2) & 31] + BASE32_ENCODE_CHAR[((v4 << 3) | (v5 >>> 5)) & 31] + BASE32_ENCODE_CHAR[v5 & 31]; } // remain char var remain = length - count; if (remain === 1) { v1 = bytes[i]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[(v1 << 2) & 31] + "======"; } else if (remain === 2) { v1 = bytes[i++]; v2 = bytes[i]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[(v2 << 4) & 31] + "===="; } else if (remain === 3) { v1 = bytes[i++]; v2 = bytes[i++]; v3 = bytes[i]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[(v3 << 1) & 31] + "==="; } else if (remain === 4) { v1 = bytes[i++]; v2 = bytes[i++]; v3 = bytes[i++]; v4 = bytes[i]; base32Str += BASE32_ENCODE_CHAR[v1 >>> 3] + BASE32_ENCODE_CHAR[((v1 << 2) | (v2 >>> 6)) & 31] + BASE32_ENCODE_CHAR[(v2 >>> 1) & 31] + BASE32_ENCODE_CHAR[((v2 << 4) | (v3 >>> 4)) & 31] + BASE32_ENCODE_CHAR[((v3 << 1) | (v4 >>> 7)) & 31] + BASE32_ENCODE_CHAR[(v4 >>> 2) & 31] + BASE32_ENCODE_CHAR[(v4 << 3) & 31] + "="; } return base32Str; }; var encode = function (input, asciiOnly) { var notString = typeof input !== "string"; if (notString && input.constructor === ArrayBuffer) { input = new Uint8Array(input); } if (notString) { return encodeBytes(input); } else { return encodeUtf8(input); } }; var decode = function (base32Str, asciiOnly) { { return toUtf8String(decodeAsBytes(base32Str)); } }; exports.decode = decode; exports.decodeAsBytes = decodeAsBytes; exports.encode = encode;