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@itwin/frontend-devtools

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Debug menu and supporting UI widgets

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/** @packageDocumentation * @module Tools */ import { GpuMemoryLimit, Tool } from "@itwin/core-frontend"; /** Adjust the value of [TileAdmin.gpuMemoryLimit]($frontend). This controls how much GPU memory is allowed to be consumed * by tile graphics before the system starts discarding the graphics for the least recently drawn tiles. * @beta */ export declare class SetGpuMemoryLimitTool extends Tool { static toolId: string; static get minArgs(): number; static get maxArgs(): number; run(limit?: GpuMemoryLimit): Promise<boolean>; parseAndRun(...args: string[]): Promise<boolean>; } //# sourceMappingURL=SetGpuMemoryLimitTool.d.ts.map