@itwin/frontend-devtools
Version:
Debug menu and supporting UI widgets
34 lines • 1.5 kB
TypeScript
/** @packageDocumentation
* @module Effects
*/
import { ScreenSpaceEffectBuilder, ScreenSpaceEffectSource, Tool } from "@itwin/core-frontend";
/** Adds a screen-space effect to the selected viewport.
* @beta
*/
export declare abstract class AddEffectTool extends Tool {
private static readonly _registeredEffects;
/** Name of effect as used in keyins like `fdt effect add`. Ideally one word. */
protected abstract get effectName(): string;
/** vertex, fragment, and optional sampleSourcePixel GLSL snippets. */
protected abstract get source(): ScreenSpaceEffectSource;
/** Whether the fragment shader should include built-in `textureCoordFromPosition` function. */
protected abstract get textureCoordFromPosition(): boolean;
/** Add uniforms, varyings, etc. */
protected abstract defineEffect(builder: ScreenSpaceEffectBuilder): void;
run(): Promise<boolean>;
}
/** Removes all screen-space effects from the selected viewport.
* @beta
*/
export declare class ClearEffectsTool extends Tool {
static toolId: string;
static get minArgs(): number;
static get maxArgs(): number;
run(): Promise<boolean>;
}
/** Requests that any viewport to which the specified effect has been applied redraw its contents.
* Used by tools like [[VignetteConfig]] to update the view after the effect parameters are modified.
* @beta
*/
export declare function refreshViewportsForEffect(effectName: string): void;
//# sourceMappingURL=EffectTools.d.ts.map