@itwin/frontend-devtools
Version:
Debug menu and supporting UI widgets
16 lines • 660 B
TypeScript
/** @packageDocumentation
* @module Tools
*/
import { GpuMemoryLimit, Tool } from "@itwin/core-frontend";
/** Adjust the value of [TileAdmin.gpuMemoryLimit]($frontend). This controls how much GPU memory is allowed to be consumed
* by tile graphics before the system starts discarding the graphics for the least recently drawn tiles.
* @beta
*/
export declare class SetGpuMemoryLimitTool extends Tool {
static toolId: string;
static get minArgs(): number;
static get maxArgs(): number;
run(limit?: GpuMemoryLimit): Promise<boolean>;
parseAndRun(...args: string[]): Promise<boolean>;
}
//# sourceMappingURL=SetGpuMemoryLimitTool.d.ts.map