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@itwin/frontend-devtools

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Debug menu and supporting UI widgets

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import { Viewport } from "@itwin/core-frontend"; /** @internal */ export declare function formatMemory(numBytes: number): string; /** Displays GPU memory allocated to tile trees - either all tile trees in the system, or only those associated with a specific Viewport. * @beta */ export declare class MemoryTracker { private readonly _stats; private readonly _vp; private readonly _div; private _curIntervalId?; private _memIndex; private readonly _totalElem; private readonly _totalTreesElem; private readonly _purgeButton; private readonly _textures; private readonly _buffers; constructor(parent: HTMLElement, vp: Viewport); [Symbol.dispose](): void; private addSelector; private addPurgeButton; private addStatistics; private clearInterval; private change; private update; private purge; } //# sourceMappingURL=MemoryTracker.d.ts.map