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@itwin/core-frontend

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"use strict"; /*--------------------------------------------------------------------------------------------- * Copyright (c) Bentley Systems, Incorporated. All rights reserved. * See LICENSE.md in the project root for license terms and full copyright notice. *--------------------------------------------------------------------------------------------*/ /** @packageDocumentation * @module WebGL */ Object.defineProperty(exports, "__esModule", { value: true }); exports.createCopyPickBuffersProgram = createCopyPickBuffersProgram; const RenderFlags_1 = require("../RenderFlags"); const Texture_1 = require("../Texture"); const ViewportQuad_1 = require("./ViewportQuad"); const computeBaseColor = "return vec4(1.0);"; const assignFragData = ` FragColor0 = TEXTURE(u_pickFeatureId, v_texCoord); FragColor1 = TEXTURE(u_pickDepthAndOrder, v_texCoord); `; /** @internal */ function createCopyPickBuffersProgram(context) { const builder = (0, ViewportQuad_1.createViewportQuadBuilder)(true); const frag = builder.frag; frag.set(1 /* FragmentShaderComponent.ComputeBaseColor */, computeBaseColor); frag.addUniform("u_pickFeatureId", 8 /* VariableType.Sampler2D */, (prog) => { prog.addGraphicUniform("u_pickFeatureId", (uniform, params) => { Texture_1.Texture2DHandle.bindSampler(uniform, params.geometry.featureId, RenderFlags_1.TextureUnit.Zero); }); }, 3 /* VariablePrecision.High */); frag.addUniform("u_pickDepthAndOrder", 8 /* VariableType.Sampler2D */, (prog) => { prog.addGraphicUniform("u_pickDepthAndOrder", (uniform, params) => { Texture_1.Texture2DHandle.bindSampler(uniform, params.geometry.depthAndOrder, RenderFlags_1.TextureUnit.One); }); }, 3 /* VariablePrecision.High */); frag.addDrawBuffersExtension(2); frag.set(18 /* FragmentShaderComponent.AssignFragData */, assignFragData); builder.vert.headerComment = "//!V! CopyPickBuffers"; builder.frag.headerComment = "//!F! CopyPickBuffers"; return builder.buildProgram(context); } //# sourceMappingURL=CopyPickBuffers.js.map