@itwin/core-frontend
Version:
iTwin.js frontend components
35 lines • 1.54 kB
TypeScript
/** @packageDocumentation
* @module WebGL
*/
import { HiddenLine, RenderMode, ViewFlags } from "@itwin/core-common";
import { FloatRgba } from "./FloatRGBA";
import { RenderPass } from "./RenderFlags";
import { OvrFlags } from "../../../common/internal/render/OvrFlags";
/** Controls symbology of edges based on ViewFlags and HiddenLine.Settings. Typically these come from the Target's
* RenderPlan, but a GraphicBranch may override those settings.
* @internal
*/
export declare class EdgeSettings {
/** The color applies to both hidden and visible edges. */
private readonly _color;
private _colorOverridden;
private _visibleLineCode?;
private _visibleWeight?;
private _hiddenLineCode?;
private _hiddenWeight?;
/** Controls how opaque a surface must be to be displayed in SolidFill or HiddenLine modes; or how opaque it must be to
* block shadow-casting lights in SmoothShade mode.
*/
private _transparencyThreshold;
static create(hline: HiddenLine.Settings | undefined): EdgeSettings;
init(hline: HiddenLine.Settings | undefined): void;
computeOvrFlags(pass: RenderPass, vf: ViewFlags): OvrFlags;
get transparencyThreshold(): number;
getColor(vf: ViewFlags): FloatRgba | undefined;
getLineCode(pass: RenderPass, vf: ViewFlags): number | undefined;
getWeight(pass: RenderPass, vf: ViewFlags): number | undefined;
private clear;
wantContrastingColor(renderMode: RenderMode): boolean;
private isOverridden;
}
//# sourceMappingURL=EdgeSettings.d.ts.map