@itwin/core-frontend
Version:
iTwin.js frontend components
56 lines • 2.2 kB
TypeScript
/** @packageDocumentation
* @module WebGL
*/
import { RenderMemory } from "../../../render/RenderMemory";
import { TextureHandle } from "./Texture";
import { BuffersContainer } from "./AttributeBuffers";
import { WebGLDisposable } from "./Disposable";
import { MeshData } from "./MeshData";
import { MeshGeometry } from "./MeshGeometry";
import { TechniqueId } from "./TechniqueId";
import { Target } from "./Target";
import { ShaderProgramParams } from "./DrawCommand";
import { RenderOrder } from "./RenderFlags";
import { EdgeTable, IndexedEdgeParams } from "../../../common/internal/render/EdgeParams";
import { ColorInfo } from "./ColorInfo";
/** @see [[EdgeTable]]
* @internal
*/
export declare class EdgeLUT implements WebGLDisposable {
readonly texture: TextureHandle;
readonly numSegments: number;
readonly silhouettePadding: number;
private constructor();
[Symbol.dispose](): void;
static create(table: EdgeTable): EdgeLUT | undefined;
get bytesUsed(): number;
get isDisposed(): boolean;
}
/** @see [[IndexedEdgeParams]]
* @internal
*/
export declare class IndexedEdgeGeometry extends MeshGeometry {
private readonly _buffers;
private readonly _indices;
private readonly _colorInfo;
private readonly _width;
private readonly _lineCode;
readonly edgeLut: EdgeLUT;
get lutBuffers(): BuffersContainer;
get asIndexedEdge(): this;
private constructor();
[Symbol.dispose](): void;
get isDisposed(): boolean;
static create(mesh: MeshData, params: IndexedEdgeParams): IndexedEdgeGeometry | undefined;
collectStatistics(stats: RenderMemory.Statistics): void;
protected _draw(numInstances: number, instances?: BuffersContainer): void;
protected _wantWoWReversal(): boolean;
protected _getLineCode(params: ShaderProgramParams): number;
protected _getLineWeight(params: ShaderProgramParams): number;
getColor(target: Target): ColorInfo;
get techniqueId(): TechniqueId;
getPass(target: Target): import("./RenderFlags").Pass;
get renderOrder(): RenderOrder.Edge | RenderOrder.PlanarEdge;
wantMonochrome(target: Target): boolean;
}
//# sourceMappingURL=IndexedEdgeGeometry.d.ts.map