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/*--------------------------------------------------------------------------------------------- * Copyright (c) Bentley Systems, Incorporated. All rights reserved. * See LICENSE.md in the project root for license terms and full copyright notice. *--------------------------------------------------------------------------------------------*/ /** @packageDocumentation * @module WebGL */ import { assert, dispose } from "@itwin/core-bentley"; import { RenderMode } from "@itwin/core-common"; import { RenderMemory } from "../../../render/RenderMemory"; import { AttributeMap } from "./AttributeMap"; import { PolylineBuffers } from "./CachedGeometry"; import { ColorInfo } from "./ColorInfo"; import { GL } from "./GL"; import { BufferHandle, BufferParameters, BuffersContainer } from "./AttributeBuffers"; import { System } from "./System"; import { MeshGeometry } from "./MeshGeometry"; import { lineCodeFromLinePixels } from "../../../common/internal/render/LineCode"; /** @internal */ export class EdgeGeometry extends MeshGeometry { buffers; _indices; _endPointAndQuadIndices; get lutBuffers() { return this.buffers; } get asSurface() { return undefined; } get asEdge() { return this; } get asSilhouette() { return undefined; } static create(mesh, edges) { const indexBuffer = BufferHandle.createArrayBuffer(edges.indices.data); const endPointBuffer = BufferHandle.createArrayBuffer(edges.endPointAndQuadIndices); return undefined !== indexBuffer && undefined !== endPointBuffer ? new EdgeGeometry(indexBuffer, endPointBuffer, edges.indices.length, mesh) : undefined; } get isDisposed() { return this.buffers.isDisposed && this._indices.isDisposed && this._endPointAndQuadIndices.isDisposed; } [Symbol.dispose]() { dispose(this.buffers); dispose(this._indices); dispose(this._endPointAndQuadIndices); } collectStatistics(stats) { stats.addVisibleEdges(this._indices.bytesUsed + this._endPointAndQuadIndices.bytesUsed); } _draw(numInstances, instanceBuffersContainer) { const bufs = instanceBuffersContainer !== undefined ? instanceBuffersContainer : this.buffers; bufs.bind(); System.instance.drawArrays(GL.PrimitiveType.Triangles, 0, this._numIndices, numInstances); bufs.unbind(); } _wantWoWReversal(_target) { return true; } _getLineCode(params) { return this.computeEdgeLineCode(params); } get techniqueId() { return 4 /* TechniqueId.Edge */; } getPass(target) { return this.computeEdgePass(target); } get renderOrder() { return this.isPlanar ? 14 /* RenderOrder.PlanarEdge */ : 6 /* RenderOrder.Edge */; } getColor(target) { return this.computeEdgeColor(target); } get endPointAndQuadIndices() { return this._endPointAndQuadIndices; } wantMonochrome(target) { return target.currentViewFlags.renderMode === RenderMode.Wireframe; } constructor(indices, endPointAndQuadsIndices, numIndices, mesh) { super(mesh, numIndices); this.buffers = BuffersContainer.create(); const attrPos = AttributeMap.findAttribute("a_pos", 4 /* TechniqueId.Edge */, false); const attrEndPointAndQuadIndices = AttributeMap.findAttribute("a_endPointAndQuadIndices", 4 /* TechniqueId.Edge */, false); assert(attrPos !== undefined); assert(attrEndPointAndQuadIndices !== undefined); this.buffers.addBuffer(indices, [BufferParameters.create(attrPos.location, 3, GL.DataType.UnsignedByte, false, 0, 0, false)]); this.buffers.addBuffer(endPointAndQuadsIndices, [BufferParameters.create(attrEndPointAndQuadIndices.location, 4, GL.DataType.UnsignedByte, false, 0, 0, false)]); this._indices = indices; this._endPointAndQuadIndices = endPointAndQuadsIndices; } } /** @internal */ export class SilhouetteEdgeGeometry extends EdgeGeometry { _normalPairs; get asSilhouette() { return this; } static createSilhouettes(mesh, params) { const indexBuffer = BufferHandle.createArrayBuffer(params.indices.data); const endPointBuffer = BufferHandle.createArrayBuffer(params.endPointAndQuadIndices); const normalsBuffer = BufferHandle.createArrayBuffer(params.normalPairs); return undefined !== indexBuffer && undefined !== endPointBuffer && undefined !== normalsBuffer ? new SilhouetteEdgeGeometry(indexBuffer, endPointBuffer, normalsBuffer, params.indices.length, mesh) : undefined; } get isDisposed() { return super.isDisposed && this._normalPairs.isDisposed; } [Symbol.dispose]() { super[Symbol.dispose](); dispose(this._normalPairs); } collectStatistics(stats) { stats.addSilhouetteEdges(this._indices.bytesUsed + this._endPointAndQuadIndices.bytesUsed + this._normalPairs.bytesUsed); } get techniqueId() { return 5 /* TechniqueId.SilhouetteEdge */; } get renderOrder() { return this.isPlanar ? 15 /* RenderOrder.PlanarSilhouette */ : 7 /* RenderOrder.Silhouette */; } get normalPairs() { return this._normalPairs; } constructor(indices, endPointAndQuadsIndices, normalPairs, numIndices, mesh) { super(indices, endPointAndQuadsIndices, numIndices, mesh); const attrNormals = AttributeMap.findAttribute("a_normals", 5 /* TechniqueId.SilhouetteEdge */, false); assert(attrNormals !== undefined); this.buffers.addBuffer(normalPairs, [BufferParameters.create(attrNormals.location, 4, GL.DataType.UnsignedByte, false, 0, 0, false)]); this._normalPairs = normalPairs; } } /** @internal */ export class PolylineEdgeGeometry extends MeshGeometry { _buffers; _colorInfo; _width; _lineCode; get lutBuffers() { return this._buffers.buffers; } static create(mesh, group) { const buffers = PolylineBuffers.create(group.polyline); return undefined !== buffers ? new PolylineEdgeGeometry(group.polyline.indices.length, buffers, mesh, group.appearance) : undefined; } get isDisposed() { return this._buffers.isDisposed; } [Symbol.dispose]() { dispose(this._buffers); } collectStatistics(stats) { this._buffers.collectStatistics(stats, RenderMemory.BufferType.PolylineEdges); } _wantWoWReversal(_target) { return true; } get techniqueId() { return 1 /* TechniqueId.Polyline */; } getPass(target) { return this.computeEdgePass(target); } get renderOrder() { return this.isPlanar ? 14 /* RenderOrder.PlanarEdge */ : 6 /* RenderOrder.Edge */; } get polylineBuffers() { return this._buffers; } _getLineCode(params) { return params.target.computeEdgeLineCode(params.renderPass, this._lineCode); } _getLineWeight(params) { return params.target.computeEdgeWeight(params.renderPass, this._width); } getColor(target) { return target.computeEdgeColor(this._colorInfo); } wantMonochrome(target) { return target.currentViewFlags.renderMode === RenderMode.Wireframe; } _draw(numInstances, instanceBuffersContainer) { const gl = System.instance; const bufs = instanceBuffersContainer !== undefined ? instanceBuffersContainer : this._buffers.buffers; bufs.bind(); gl.drawArrays(GL.PrimitiveType.Triangles, 0, this._numIndices, numInstances); bufs.unbind(); } constructor(numIndices, buffers, mesh, appearance) { super(mesh, numIndices); this._buffers = buffers; this._colorInfo = appearance?.color ? ColorInfo.createFromColorDef(appearance.color) : mesh.lut.colorInfo; this._width = appearance?.width ?? mesh.edgeWidth; this._lineCode = appearance?.linePixels ? lineCodeFromLinePixels(appearance?.linePixels) : mesh.edgeLineCode; } } //# sourceMappingURL=EdgeGeometry.js.map