UNPKG

@itwin/core-frontend

Version:
19 lines 1.01 kB
/** @packageDocumentation * @module Rendering */ import { RenderMemory } from "../../render/RenderMemory"; import { Range3d } from "@itwin/core-geometry"; /** An opaque representation of geometry allocated by a [[RenderSystem]] to be supplied to [[RenderSystem.createRenderGraphic]]. */ export interface RenderGeometry extends Disposable, RenderMemory.Consumer { readonly renderGeometryType: "mesh" | "polyline" | "point-string" | "point-cloud" | "reality-mesh"; readonly isInstanceable: boolean; readonly isDisposed: boolean; /** If true, this geometry is intended for reuse. Its `dispose` method will do nothing. Instead, we will rely on the JS garbage collector * to dispose of any WebGL resources it contains. * When creating a reusable `GraphicTemplate`, we set this to `true` for all geometry in the template. We never set it to `false`. */ noDispose: boolean; /** @internal */ computeRange(out?: Range3d): Range3d; } //# sourceMappingURL=RenderGeometry.d.ts.map