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@itwin/core-frontend

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/** @packageDocumentation * @module Rendering */ import { AuxChannelTable } from "./AuxChannelTable"; import { VertexTable } from "./VertexTable"; import { SurfaceParams } from "./SurfaceParams"; import { EdgeParams } from "./EdgeParams"; import { LayerTileData } from "../../../internal/render/webgl/MapLayerParams"; /** Describes mesh geometry to be submitted to the rendering system. * A mesh consists of a surface and its edges, which may include any combination of silhouettes, polylines, and single segments. * The surface and edges all refer to the same vertex table. * @internal */ export interface MeshParams { vertices: VertexTable; surface: SurfaceParams; edges?: EdgeParams; isPlanar: boolean; auxChannels?: AuxChannelTable; tileData?: LayerTileData; } //# sourceMappingURL=MeshParams.d.ts.map