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@itwin/core-frontend

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/** @packageDocumentation * @module Views */ /** Coordinate system types * @public * @extensions */ export declare enum CoordSystem { /** Coordinates are relative to the origin of the viewing rectangle. * x and y values correspond to pixels within that rectangle, with (x=0,y=0) corresponding to the top-left corner. */ View = 0, /** Coordinates are in [Normalized Plane Coordinates]($docs/learning/glossary.md#npc). NPC is a coordinate system * for frustums in which each dimension [x,y,z] is normalized to hold values between 0.0 and 1.0. * [0,0,0] corresponds to the left-bottom-rear and [1,1,1] to the right-top-front of the frustum. */ Npc = 1, /** Coordinates are in the coordinate system of the models in the view. For SpatialViews, this is the iModel's spatial coordinate system. * For 2d views, it is the coordinate system of the GeometricModel2d that the view shows. */ World = 2 } //# sourceMappingURL=CoordSystem.d.ts.map