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@itwin/core-frontend

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/** @packageDocumentation * @module Tiles */ import { BeDuration, Id64String } from "@itwin/core-bentley"; import { Transform } from "@itwin/core-geometry"; import { ElementAlignedBox3d } from "@itwin/core-common"; import { IModelConnection } from "../IModelConnection"; import { RenderClipVolume } from "../render/RenderClipVolume"; import { TileLoadPriority } from "./internal"; /** Parameters used to construct a [[TileTree]]. * @public * @extensions */ export interface TileTreeParams { /** Uniquely identifies the tile tree in the context of the [[IModelConnection]]. */ id: string; /** A 64-bit identifier for the tile tree, unique within the context of its [[IModelConnection]]. * For a tile tree associated with a [[GeometricModelState]], this is the Id of the model. Other types of tile trees * typically use a transient Id obtained from [[IModelConnection.transientIds]]. */ modelId: Id64String; /** The IModelConnection to which the tile tree belongs. The tile tree will be disposed of when the IModelConnection is closed. */ iModel: IModelConnection; /** Transform from tile tree coordinates to iModel coordinates. */ location: Transform; /** Optional clip volume applied to all tiles in the tree. */ clipVolume?: RenderClipVolume; /** Loose description of the "importance" of the tiles exposed by this tile tree, used for prioritizing requests for tile content. */ priority: TileLoadPriority; /** Optional volume tightly encompassing the contents of this tile tree - used for more accurate culling. */ contentRange?: ElementAlignedBox3d; /** Optionally specifies the amount of time before tiles belonging to this tile tree are considered eligible for disposal after disuse. * If unspecified, a default expiration time is chosen based on the tile tree's [[priority]]. * @see [[TileTree.prune]] */ expirationTime?: BeDuration; } //# sourceMappingURL=TileTreeParams.d.ts.map