@itwin/core-frontend
Version:
iTwin.js frontend components
47 lines • 2.63 kB
TypeScript
/** @packageDocumentation
* @module Tiles
*/
import { ByteStream } from "@itwin/core-bentley";
import { Transform } from "@itwin/core-geometry";
import { BatchType, ViewFlagOverrides } from "@itwin/core-common";
import { RenderSystem } from "../../render/RenderSystem";
import { Viewport } from "../../Viewport";
import { BatchedTileIdMap, GltfReaderProps, ProduceGeometryOption, RealityTile, RealityTileContent, Tile, TileDrawArgs, TileLoadPriority, TileRequest, TileRequestChannel, TileUser } from "../../tile/internal";
/** Serves as a "handler" for a specific type of [[TileTree]]. Its primary responsibilities involve loading tile content.
* @internal
*/
export declare abstract class RealityTileLoader {
private _produceGeometry?;
private _containsPointClouds;
readonly preloadRealityParentDepth: number;
readonly preloadRealityParentSkip: number;
constructor(_produceGeometry?: ProduceGeometryOption | undefined);
computeTilePriority(tile: Tile, viewports: Iterable<Viewport>, _users: Iterable<TileUser>): number;
abstract loadChildren(tile: RealityTile): Promise<Tile[] | undefined>;
abstract getRequestChannel(tile: Tile): TileRequestChannel;
abstract requestTileContent(tile: Tile, isCanceled: () => boolean): Promise<TileRequest.Response>;
get wantDeduplicatedVertices(): boolean;
abstract get maxDepth(): number;
abstract get minDepth(): number;
abstract get priority(): TileLoadPriority;
protected get _batchType(): BatchType;
protected get _loadEdges(): boolean;
getBatchIdMap(): BatchedTileIdMap | undefined;
get isContentUnbounded(): boolean;
get containsPointClouds(): boolean;
get parentsAndChildrenExclusive(): boolean;
forceTileLoad(_tile: Tile): boolean;
get maximumScreenSpaceError(): number | undefined;
processSelectedTiles(selected: Tile[], _args: TileDrawArgs): Tile[];
loadTileContent(tile: Tile, data: TileRequest.ResponseData, system: RenderSystem, isCanceled?: () => boolean): Promise<RealityTileContent>;
private _getFormat;
loadGeometryFromStream(tile: RealityTile, streamBuffer: ByteStream, system: RenderSystem): Promise<RealityTileContent>;
private loadGraphicsFromStream;
get viewFlagOverrides(): ViewFlagOverrides;
static computeTileLocationPriority(tile: Tile, viewports: Iterable<Viewport>, location: Transform): number;
}
/** Exposed strictly for testing purposes.
* @internal
*/
export declare function createReaderPropsWithBaseUrl(streamBuffer: ByteStream, yAxisUp: boolean, baseUrl?: string): GltfReaderProps | undefined;
//# sourceMappingURL=RealityTileLoader.d.ts.map