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@itwin/core-frontend

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/** @packageDocumentation * @module WebGL */ import { ShaderBuilder, VertexShaderBuilder } from "../ShaderBuilder"; /** @internal */ export declare function addViewport(shader: ShaderBuilder): void; /** @internal */ export declare function addViewportTransformation(shader: ShaderBuilder): void; /** @internal */ export declare function addModelToWindowCoordinates(vert: VertexShaderBuilder): void; //# sourceMappingURL=Viewport.d.ts.map