@itwin/core-frontend
Version:
iTwin.js frontend components
42 lines • 1.85 kB
TypeScript
/** @packageDocumentation
* @module WebGL
*/
import { Point3d } from "@itwin/core-geometry";
import { QParams3d } from "@itwin/core-common";
import { PointStringParams } from "../../../common/internal/render/PointStringParams";
import { RenderMemory } from "../../../render/RenderMemory";
import { LUTGeometry } from "./CachedGeometry";
import { ShaderProgramParams } from "./DrawCommand";
import { BufferHandle, BuffersContainer } from "./AttributeBuffers";
import { Pass, RenderOrder } from "./RenderFlags";
import { Target } from "./Target";
import { TechniqueId } from "./TechniqueId";
import { VertexLUT } from "./VertexLUT";
import { RenderGeometry } from "../../../internal/render/RenderGeometry";
/** @internal */
export declare class PointStringGeometry extends LUTGeometry implements RenderGeometry {
readonly renderGeometryType: "point-string";
readonly isInstanceable: boolean;
noDispose: boolean;
readonly buffers: BuffersContainer;
readonly vertexParams: QParams3d;
private readonly _hasFeatures;
readonly weight: number;
readonly lut: VertexLUT;
readonly indices: BufferHandle;
readonly numIndices: number;
get lutBuffers(): BuffersContainer;
private constructor();
protected _wantWoWReversal(_target: Target): boolean;
get techniqueId(): TechniqueId;
getPass(): Pass;
get hasFeatures(): boolean;
get renderOrder(): RenderOrder;
protected _getLineWeight(_params: ShaderProgramParams): number;
protected _draw(numInstances: number, instanceBuffersContainer?: BuffersContainer): void;
static create(params: PointStringParams, viOrigin: Point3d | undefined): PointStringGeometry | undefined;
get isDisposed(): boolean;
[Symbol.dispose](): void;
collectStatistics(stats: RenderMemory.Statistics): void;
}
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