@itwin/core-frontend
Version:
iTwin.js frontend components
57 lines • 2.5 kB
TypeScript
/** @packageDocumentation
* @module WebGL
*/
import { Point3d, Range3d } from "@itwin/core-geometry";
import { MeshParams } from "../../../common/internal/render/MeshParams";
import { SurfaceType } from "../../../common/internal/render/SurfaceParams";
import { RenderMemory } from "../../../render/RenderMemory";
import { Graphic } from "./Graphic";
import { InstanceBuffers, PatternBuffers } from "./InstancedGeometry";
import { Primitive } from "./Primitive";
import { RenderCommands } from "./RenderCommands";
import { RenderPass } from "./RenderFlags";
import { EdgeGeometry, PolylineEdgeGeometry, SilhouetteEdgeGeometry } from "./EdgeGeometry";
import { IndexedEdgeGeometry } from "./IndexedEdgeGeometry";
import { SurfaceGeometry } from "./SurfaceGeometry";
import { MeshData } from "./MeshData";
import { RenderGeometry } from "../../../internal/render/RenderGeometry";
/** @internal */
export declare class MeshRenderGeometry implements RenderGeometry {
readonly renderGeometryType: "mesh";
readonly isInstanceable: boolean;
noDispose: boolean;
readonly data: MeshData;
readonly surface?: SurfaceGeometry;
readonly segmentEdges?: EdgeGeometry;
readonly silhouetteEdges?: SilhouetteEdgeGeometry;
readonly polylineEdges?: PolylineEdgeGeometry[];
readonly indexedEdges?: IndexedEdgeGeometry;
readonly range: Range3d;
private constructor();
static create(params: MeshParams, viewIndependentOrigin: Point3d | undefined): MeshRenderGeometry | undefined;
[Symbol.dispose](): void;
get isDisposed(): boolean;
collectStatistics(stats: RenderMemory.Statistics): void;
computeRange(out?: Range3d): Range3d;
}
/** @internal */
export declare class MeshGraphic extends Graphic {
readonly meshData: MeshData;
private readonly _primitives;
private readonly _instances?;
private readonly _meshRange;
get primitives(): readonly Primitive[];
get meshRange(): Readonly<Range3d>;
static create(geometry: MeshRenderGeometry, instances?: InstanceBuffers | PatternBuffers): MeshGraphic | undefined;
private addPrimitive;
private constructor();
get isDisposed(): boolean;
get isPickable(): boolean;
dispose(): void;
collectStatistics(stats: RenderMemory.Statistics): void;
unionRange(range: Range3d): void;
addCommands(cmds: RenderCommands): void;
addHiliteCommands(cmds: RenderCommands, pass: RenderPass): void;
get surfaceType(): SurfaceType;
}
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