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@itwin/core-frontend

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/** @packageDocumentation * @module WebGL */ import { ColorDef, RgbColor } from "@itwin/core-common"; import { UniformHandle } from "./UniformHandle"; export declare abstract class FloatColor { protected readonly _components: Float32Array; private _tbgr; protected constructor(numComponents: number); protected abstract maskTbgr(tbgr: number): number; protected abstract setComponents(r: number, g: number, b: number, a: number): void; get red(): number; get green(): number; get blue(): number; get tbgr(): number; get isWhite(): boolean; setColorDef(def: ColorDef): void; setRgbColor(rgb: RgbColor): void; setTbgr(tbgr: number): void; protected setRgbComponents(r: number, g: number, b: number): void; protected setRgbaComponents(r: number, g: number, b: number, a: number): void; } export declare class FloatRgb extends FloatColor { constructor(); protected maskTbgr(tbgr: number): number; protected setComponents(r: number, g: number, b: number, _a: number): void; set(r: number, g: number, b: number): void; bind(uniform: UniformHandle): void; static fromColorDef(def: ColorDef): FloatRgb; static fromRgbColor(rgb: RgbColor): FloatRgb; static from(r: number, g: number, b: number): FloatRgb; static fromTbgr(tbgr: number): FloatRgb; } export declare class FloatRgba extends FloatColor { constructor(); protected maskTbgr(tbgr: number): number; protected setComponents(r: number, g: number, b: number, a: number): void; set(r: number, g: number, b: number, a: number): void; get alpha(): number; set alpha(alpha: number); get hasTranslucency(): boolean; bind(uniform: UniformHandle): void; static fromColorDef(def: ColorDef): FloatRgba; static fromTbgr(tbgr: number): FloatRgba; static from(r: number, g: number, b: number, a: number): FloatRgba; clone(out?: FloatRgba): FloatRgba; } //# sourceMappingURL=FloatRGBA.d.ts.map