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@itwin/core-common

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iTwin.js components common to frontend and backend

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/** @packageDocumentation * @module Rendering */ import { TextureMapping } from "./TextureMapping"; /** Represents a material which can be applied to a surface to control aspects of its appearance such as color, reflectivity, texture, and so on. * @public */ export declare abstract class RenderMaterial { /** If the material originated from a Material element in the [[IModelDb]], the Id of that element. */ readonly key?: string; /** Describes how to map an image to a surface to which this material is applied. */ readonly textureMapping?: TextureMapping; /** Used for ordered comparisons, e.g. in DisplayParams.compareForMerge */ private readonly _guid; protected constructor(params: { key?: string; textureMapping?: TextureMapping; }); get hasTexture(): boolean; /** An [OrderedComparator]($bentley) that compares this material against `other`. */ compare(other: RenderMaterial): number; } //# sourceMappingURL=RenderMaterial.d.ts.map