@itwin/core-common
Version:
iTwin.js components common to frontend and backend
589 lines • 35 kB
TypeScript
/** @packageDocumentation
* @module DisplayStyles
*/
import { BeEvent, CompressedId64Set, Id64Array, Id64String, OrderedId64Iterable } from "@itwin/core-bentley";
import { XYZProps } from "@itwin/core-geometry";
import { AmbientOcclusion } from "./AmbientOcclusion";
import { AnalysisStyle, AnalysisStyleProps } from "./AnalysisStyle";
import { BackgroundMapSettings, PersistentBackgroundMapProps } from "./BackgroundMapSettings";
import { ClipStyle, ClipStyleProps } from "./ClipStyle";
import { ColorDef, ColorDefProps } from "./ColorDef";
import { DefinitionElementProps } from "./ElementProps";
import { HiddenLine } from "./HiddenLine";
import { FeatureAppearance, FeatureAppearanceProps } from "./FeatureSymbology";
import { PlanarClipMaskProps, PlanarClipMaskSettings } from "./PlanarClipMask";
import { SubCategoryOverride } from "./SubCategoryOverride";
import { LightSettings, LightSettingsProps } from "./LightSettings";
import { MapImageryProps, MapImagerySettings } from "./MapImagerySettings";
import { PlanProjectionSettings, PlanProjectionSettingsProps } from "./PlanProjectionSettings";
import { RenderSchedule } from "./RenderSchedule";
import { Environment, EnvironmentProps } from "./Environment";
import { SolarShadowSettings, SolarShadowSettingsProps } from "./SolarShadows";
import { SubCategoryAppearance } from "./SubCategoryAppearance";
import { ThematicDisplay, ThematicDisplayProps } from "./ThematicDisplay";
import { ViewFlagProps, ViewFlags } from "./ViewFlags";
import { Cartographic } from "./geometry/Cartographic";
import { IModel } from "./IModel";
import { ContextRealityModel, ContextRealityModelProps, ContextRealityModels } from "./ContextRealityModel";
import { RealityModelDisplayProps, RealityModelDisplaySettings } from "./RealityModelDisplaySettings";
import { WhiteOnWhiteReversalProps, WhiteOnWhiteReversalSettings } from "./WhiteOnWhiteReversalSettings";
import { ContourDisplay, ContourDisplayProps } from "./ContourDisplay";
/** Describes the [[SubCategoryOverride]]s applied to a [[SubCategory]] by a [[DisplayStyle]].
* @see [[DisplayStyleSettingsProps]]
* @public
* @extensions
*/
export interface DisplayStyleSubCategoryProps extends SubCategoryAppearance.Props {
/** The Id of the [[SubCategory]] whose appearance is to be overridden. */
subCategory?: Id64String;
}
/** A [[FeatureAppearanceProps]] applied to a specific model to override its appearance within the context of a [DisplayStyle]($backend).
* @see [[DisplayStyleSettingsProps.modelOvr]].
* @public
* @extensions
*/
export interface DisplayStyleModelAppearanceProps extends FeatureAppearanceProps {
/** The Id of the model whose appearance is to be overridden. */
modelId: Id64String;
}
/** [[RealityModelDisplaySettings]] applied to a reality [Model]($backend) to change how it is rendered within the context of a [DisplayStyle]($backend).
* @see [[DisplayStyleSettingsProps.realityModelDisplay]].
* @beta
*/
export interface DisplayStyleRealityModelDisplayProps extends RealityModelDisplayProps {
/** The Id of the reality [Model]($backend) to which the settings apply. */
modelId?: Id64String;
}
/** A [[PlanarClipMaskProps]] associated with a specific reality model.
* @see [[DisplayStyleSettingsProps.planarClipOvr]].
* @public
* @extensions
*/
export interface DisplayStylePlanarClipMaskProps extends PlanarClipMaskProps {
/** The Id of the model to mask. */
modelId?: Id64String;
}
/** Describes the style in which monochrome color is applied by a [[DisplayStyleSettings]].
* @public
* @extensions
*/
export declare enum MonochromeMode {
/** The color of the geometry is replaced with the monochrome color. e.g., if monochrome color is white, the geometry will be white. */
Flat = 0,
/** The color of surfaces is computed as normal, then scaled to a shade of the monochrome color based on the surface color's intensity.
* For example, if the monochrome color is white, this results in a greyscale effect.
* Geometry other than surfaces is treated the same as [[MonochromeMode.Flat]].
*/
Scaled = 1
}
/** JSON representation of the [[DisplayStyleSettings]] associated with a [[DisplayStyleProps]].
* These settings are not stored directly as members of the [[DisplayStyleProps]]. Instead, they are stored
* as members of [[DisplayStyleProps.jsonProperties.styles]].
* @public
* @extensions
*/
export interface DisplayStyleSettingsProps {
/** See [[DisplayStyleSettings.viewFlags]].
* @note Be careful with the case of this field - it is spelled in all lower-case letters, while [[DisplayStyleSettings.viewFlags]] is spelled `viewFlags`.
*/
viewflags?: ViewFlagProps;
/** See [[DisplayStyleSettings.backgroundColor]]. */
backgroundColor?: ColorDefProps;
/** See [[DisplayStyleSettings.monochromeColor]]. */
monochromeColor?: ColorDefProps;
/** See [[DisplayStyleSettings.monochromeMode]]. */
monochromeMode?: MonochromeMode;
/** See [[DisplayStyleSettings.analysisStyle]]. */
analysisStyle?: AnalysisStyleProps;
/** See [[DisplayStyleSettings.analysisFraction]]. */
analysisFraction?: number;
/** See [[DisplayStyleSettings.scheduleScriptProps]]. */
scheduleScript?: RenderSchedule.ScriptProps;
/** See [[DisplayStyleSettings.renderTimeline]]. */
renderTimeline?: Id64String;
/** See [[DisplayStyleSettings.timePoint]]. */
timePoint?: number;
/** Overrides applied to the appearances of subcategories in the view.
* See [[DisplayStyleSettings.overrideSubCategory]].
*/
subCategoryOvr?: DisplayStyleSubCategoryProps[];
/** See [[DisplayStyleSettings.backgroundMap]]. */
backgroundMap?: PersistentBackgroundMapProps;
/** See [[DisplayStyleSettings.contextRealityModels]]. */
contextRealityModels?: ContextRealityModelProps[];
/** Ids of elements not to be displayed in the view. Prefer the compressed format, especially when sending between frontend and backend - the number of Ids may be quite large.
* See [[DisplayStyleSettings.excludedElements]].
*/
excludedElements?: Id64Array | CompressedId64Set;
/** See [[DisplayStyleSettings.mapImagery]].
* @beta
*/
mapImagery?: MapImageryProps;
/** Overrides applied to the appearance of models in the view.
* See [[DisplayStyleSettings.overrideModelAppearance]].
*/
modelOvr?: DisplayStyleModelAppearanceProps[];
/** Display settings applied to specific reality models in the view.
* @see [[DisplayStyleSettings.setRealityModelDisplaySettings]].
* @beta
*/
realityModelDisplay?: DisplayStyleRealityModelDisplayProps[];
/** See [[DisplayStyleSettings.clipStyle]]. */
clipStyle?: ClipStyleProps;
/** See [[DisplayStyleSettings.planarClipMasks]]. */
planarClipOvr?: DisplayStylePlanarClipMaskProps[];
/** See [[DisplayStyleSettings.whiteOnWhiteReversal]]. */
whiteOnWhiteReversal?: WhiteOnWhiteReversalProps;
}
/** JSON representation of [[DisplayStyle3dSettings]] associated with a [[DisplayStyle3dProps]].
* @public
* @extensions
*/
export interface DisplayStyle3dSettingsProps extends DisplayStyleSettingsProps {
/** See [[DisplayStyle3dSettings.environment]]. */
environment?: EnvironmentProps;
/** See [[DisplayStyle3dSettings.thematic]]. */
thematic?: ThematicDisplayProps;
/** See [[DisplayStyle3dSettings.contours]]. */
contours?: ContourDisplayProps;
/** See [[DisplayStyle3dSettings.hiddenLineSettings]]. */
hline?: HiddenLine.SettingsProps;
/** See [[DisplayStyle3dSettings.ambientOcclusionSettings]]. */
ao?: AmbientOcclusion.Props;
/** See [[DisplayStyle3dSettings.solarShadows]]. */
solarShadows?: SolarShadowSettingsProps;
/** See [[DisplayStyle3dSettings.lights]]. */
lights?: LightSettingsProps;
/** See [[DisplayStyle3dSettings.planProjections]]. */
planProjections?: {
[modelId: string]: PlanProjectionSettingsProps;
};
/** Old lighting settings - only `sunDir` was ever used; it is now part of [[lights]].
* DisplayStyle3dSettings will construct a LightSettings from sceneLights.sunDir IFF [[lights]] is not present.
* @internal
*/
sceneLights?: {
sunDir?: XYZProps;
};
}
/** JSON representation of a [[DisplayStyle]] or [[DisplayStyleState]].
* @public
* @extensions
*/
export interface DisplayStyleProps extends DefinitionElementProps {
/** Display styles store their settings in a `styles` property within [[ElementProps.jsonProperties]]. */
jsonProperties?: {
styles?: DisplayStyleSettingsProps;
};
}
/** JSON representation of a [[DisplayStyle3d]] or [[DisplayStyle3dState]].
* @public
* @extensions
*/
export interface DisplayStyle3dProps extends DisplayStyleProps {
/** Display styles store their settings in a `styles` property within [[ElementProps.jsonProperties]]. */
jsonProperties?: {
styles?: DisplayStyle3dSettingsProps;
};
}
/** Controls which settings are serialized by [[DisplayStyleSettings.toOverrides]]. A display style includes some settings that are specific to a given iModel - for example,
* the subcategory overrides are indexed by subcategory Ids and model appearance overrides are indexed by model ids. Other settings are specific to a given iTwin, like the set of displayed context reality models. Such settings can be useful
* when creating display style overrides intended for use with a specific iModel or iTwin, but should be omitted when creating general-purpose display style overrides intended
* for use with any iModel or iTwin. This is the default behavior if no more specific options are provided.
* @public
* @extensions
*/
export interface DisplayStyleOverridesOptions {
/** Serialize all settings. Applying the resultant [[DisplayStyleSettingsProps]] will produce a [[DisplayStyleSettings]] identical to the original settings. */
includeAll?: true;
/** Serialize iModel-specific settings. These settings are only meaningful within the context of a specific iModel. Setting this to `true` implies all iTwin-specific settings will be serialized too.
* The following are iModel-specific settings:
* * Subcategory overrides.
* * Model Appearance overrides.
* * Classifiers associated with context reality models.
* * Analysis style.
* * Schedule script.
* * Excluded elements.
* * Plan projection settings.
* * Thematic sensor settings and height range. If iModel-specific settings are *not* serialized, sensors will be omitted and, for thematic height mode, the range will be omitted.
* * If the display style settings are associated with a [DisplayStyleState]($frontend), then overriding thematic settings will compute a default height range based on the iModel's project extents.
*/
includeIModelSpecific?: true;
/** Serialize iTwin-specific settings. These settings are only meaningful within the context of a specific iTwin. These settings are always included if `includeIModelSpecific` is `true`.
* The following are iTwin-specific settings:
* * Context reality models. If iModel-specific settings are *not* serialized, the classifiers will be omitted.
* * Time point.
*/
includeITwinSpecific?: true;
/** Serialize settings related to drawing aid decorations (the ACS triad and the grid). */
includeDrawingAids?: true;
/** Serialize the background map settings. */
includeBackgroundMap?: true;
}
/** Options supplied when constructing a [[DisplayStyleSettings]].
* @public
* @extensions
*/
export interface DisplayStyleSettingsOptions {
/** A function that instantiates a [[ContextRealityModel]] to be stored in [[DisplayStyleSettings.contextRealityModels]]. */
createContextRealityModel?: (props: ContextRealityModelProps) => ContextRealityModel;
/** If true, the caller will populate contextRealityModels after construction.
* @internal used by DisplayStyleState constructor.
*/
deferContextRealityModels?: boolean;
}
/** Provides access to the settings defined by a [[DisplayStyle]] or [[DisplayStyleState]], and ensures that
* the style's JSON properties are kept in sync.
* @see [[DisplayStyleSettingsProps]] for the JSON representation of these settings.
* @public
*/
export declare class DisplayStyleSettings {
protected readonly _json: DisplayStyleSettingsProps;
private _viewFlags;
private _background;
private _monochrome;
private _monochromeMode;
private readonly _subCategoryOverrides;
private readonly _modelAppearanceOverrides;
private readonly _realityModelDisplaySettings;
private readonly _planarClipMasks;
private readonly _excludedElements;
private _backgroundMap;
private _mapImagery;
private _analysisStyle?;
private _clipStyle;
private readonly _contextRealityModels;
private _whiteOnWhiteReversal;
/** Returns true if this is a [[DisplayStyle3dSettings]]. */
is3d(): this is DisplayStyle3dSettings;
/** Planar clip masks to be applied to persistent reality models (@see [SpatialModelState.isRealityModel]($frontend).
* The key for each entry is the Id of the model to which the mask settings apply.
*/
get planarClipMasks(): Map<Id64String, PlanarClipMaskSettings>;
/** Reality models to be displayed in the view. */
get contextRealityModels(): ContextRealityModels;
/** Event raised by [[applyOverrides]] just before the overrides are applied. */
readonly onApplyOverrides: BeEvent<(overrides: Readonly<DisplayStyleSettingsProps>) => void>;
/** Event raised by [[applyOverrides]] after the overrides are applied. */
readonly onOverridesApplied: BeEvent<(overrides: Readonly<DisplayStyleSettingsProps>) => void>;
/** Event raised just prior to assignment to the [[viewFlags]] property. */
readonly onViewFlagsChanged: BeEvent<(newFlags: Readonly<ViewFlags>) => void>;
/** Event raised just prior to assignment to the [[backgroundColor]] property. */
readonly onBackgroundColorChanged: BeEvent<(newColor: ColorDef) => void>;
/** Event raised just prior to assignment to the [[monochromeColor]] property. */
readonly onMonochromeColorChanged: BeEvent<(newColor: ColorDef) => void>;
/** Event raised just prior to assignment to the [[monochromeMode]] property. */
readonly onMonochromeModeChanged: BeEvent<(newMode: MonochromeMode) => void>;
/** Event raised just prior to assignment to the [[backgroundMap]] property. */
readonly onBackgroundMapChanged: BeEvent<(newMap: BackgroundMapSettings) => void>;
/** Event raised just prior to assignment to the [[mapImagery]] property.
* @beta
*/
readonly onMapImageryChanged: BeEvent<(newImagery: Readonly<MapImagerySettings>) => void>;
/** Event raised just prior to assignment to the `scheduleScriptProps` property.
* @see [[onRenderTimelineChanged]] to be notified when the [[renderTimeline]] property from which a script can be obtained is changed.
*/
readonly onScheduleScriptPropsChanged: BeEvent<(newProps: Readonly<RenderSchedule.ScriptProps> | undefined) => void>;
/** Event raised just prior to assignment to the [[renderTimeline]] property. */
readonly onRenderTimelineChanged: BeEvent<(newRenderTimeline: Id64String | undefined) => void>;
/** Event raised just prior to assignment to the [[timePoint]] property. */
readonly onTimePointChanged: BeEvent<(newTimePoint: number | undefined) => void>;
/** Event raised just prior to assignment to the [[analysisStyle]] property. */
readonly onAnalysisStyleChanged: BeEvent<(newStyle: Readonly<AnalysisStyle> | undefined) => void>;
/** Event raised just prior to assignment to the [[analysisFraction]] property. */
readonly onAnalysisFractionChanged: BeEvent<(newFraction: number) => void>;
/** Event raised when the contents of [[excludedElementIds]] changes. */
readonly onExcludedElementsChanged: BeEvent<() => void>;
/** Event raised just prior to assignment to the [[clipStyle]] property. */
readonly onClipStyleChanged: BeEvent<(newStyle: ClipStyle) => void>;
/** Event raised when the [[SubCategoryOverride]]s change. */
readonly onSubCategoryOverridesChanged: BeEvent<(subCategoryId: Id64String, newOverrides: SubCategoryOverride | undefined) => void>;
/** Event raised just before changing the appearance override for a model. */
readonly onModelAppearanceOverrideChanged: BeEvent<(modelId: Id64String, newAppearance: FeatureAppearance | undefined) => void>;
/** Event raised just before [[setRealityModelDisplaySettings]] changes the display settings for a reality model.
* @beta
*/
readonly onRealityModelDisplaySettingsChanged: BeEvent<(modelId: Id64String, newSettings: RealityModelDisplaySettings | undefined) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.thematic]] property. */
readonly onThematicChanged: BeEvent<(newThematic: ThematicDisplay) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.contours]] property. */
readonly onContoursChanged: BeEvent<(newContours: ContourDisplay) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.hiddenLineSettings]] property. */
readonly onHiddenLineSettingsChanged: BeEvent<(newSettings: HiddenLine.Settings) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.ambientOcclusionSettings]] property. */
readonly onAmbientOcclusionSettingsChanged: BeEvent<(newSettings: AmbientOcclusion.Settings) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.solarShadows]] property. */
readonly onSolarShadowsChanged: BeEvent<(newSettings: SolarShadowSettings) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.environment]] property. */
readonly onEnvironmentChanged: BeEvent<(newEnv: Readonly<Environment>) => void>;
/** Event raised just prior to assignment to the [[DisplayStyle3dSettings.lights]] property. */
readonly onLightsChanged: BeEvent<(newLights: LightSettings) => void>;
/** Event raised just before changing the plan projection settings for a model. */
readonly onPlanProjectionSettingsChanged: BeEvent<(modelId: Id64String, newSettings: PlanProjectionSettings | undefined) => void>;
/** Event raised just before adding or removing an entry from [[planarClipMasks]]. */
readonly onPlanarClipMaskChanged: BeEvent<(modelId: Id64String, newSettings: PlanarClipMaskSettings | undefined) => void>;
/** Event raised just prior to assignment to the [[whiteOnWhiteReversal]] property. */
readonly onWhiteOnWhiteReversalChanged: BeEvent<(newSettings: WhiteOnWhiteReversalSettings) => void>;
/** Construct a new DisplayStyleSettings from an [[ElementProps.jsonProperties]].
* @param jsonProperties An object with an optional `styles` property containing a display style's settings.
* @param options Options for customizing the display style settings.
* @note When the `DisplayStyleSetting`'s properties are modified by public setters, the `jsonProperties`'s `styles` object will be updated to reflect the change.
* @note If `jsonProperties` contains no `styles` member, one will be added as an empty object.
* @note Generally there is no reason to create an object of this type directly; a [[DisplayStyle]] or [[DisplayStyleState]] constructs one as part of its own construction.
*/
constructor(jsonProperties: {
styles?: DisplayStyleSettingsProps;
}, options?: DisplayStyleSettingsOptions);
/** Flags controlling various aspects of the display style. */
get viewFlags(): ViewFlags;
set viewFlags(flags: ViewFlags);
/** The color displayed in the view background - by default, [[ColorDef.black]]. */
get backgroundColor(): ColorDef;
set backgroundColor(color: ColorDef);
/** The color used to draw geometry when [[ViewFlags.monochrome]] is enabled - by default, [[ColorDef.white]].
* The monochrome color is applied to all surfaces and linear geometry, but only applied to the **edges** of surfaces in [[RenderMode.Wireframe]].
* @see [[monochromeMode]] to control how the color is applied.
*/
get monochromeColor(): ColorDef;
set monochromeColor(color: ColorDef);
/** The style in which [[monochromeColor]] is applied when [[ViewFlags.monochrome]] is enabled - by default, [[MonochromeMode.Scaled]]. */
get monochromeMode(): MonochromeMode;
set monochromeMode(mode: MonochromeMode);
/** Settings controlling display of the background map within views of geolocated models. */
get backgroundMap(): BackgroundMapSettings;
set backgroundMap(map: BackgroundMapSettings);
/** Settings defining the map imagery layers to be displayed within the view.
* @beta
*/
get mapImagery(): MapImagerySettings;
set mapImagery(mapImagery: MapImagerySettings);
/** @internal
* Handles keeping the map imagery layers in synch after changes have been made (used internally only by front end)
*/
synchMapImagery(): void;
/** The Id of a [RenderTimeline]($backend) element containing a [[RenderSchedule.Script]] used to animate the view.
* If [[scheduleScriptProps]] is defined, it takes precedence over the script supplied by the RenderTimeline.
* @note If this [[DisplayStyleSettings]] is associated with a [DisplayStyleState]($frontend), assigning to [[renderTimeline]] will enqueue asynchronous loading of
* the script from the [RenderTimeline]($backend) element; for more readable code, prefer instead to `await` [DisplayStyleState.changeRenderTimeline]($frontend).
* @see [[onRenderTimelineChanged]] to be notified of changes to this property.
*/
get renderTimeline(): Id64String | undefined;
set renderTimeline(id: Id64String | undefined);
/** JSON representation of a [[RenderSchedule.Script]] embedded in the display style describing how to animate the contents of the view over time.
* This script, if present, takes precedence over a script supplied by [[renderTimeline]].
* @see [[onScheduleScriptPropsChanged]] to be notified when this property changes.
* @see [DisplayStyleState.scheduleScript]($frontend) to change the [[RenderSchedule.Script]] object directly rather than via JSON.
*/
get scheduleScriptProps(): RenderSchedule.ScriptProps | undefined;
set scheduleScriptProps(props: RenderSchedule.ScriptProps | undefined);
/** The point in time currently reflected by the view, expressed in seconds in the [Unix epoch](https://en.wikipedia.org/wiki/Unix_time).
* This identifies a point on the timeline of the style's [[RenderSchedule.Script]], if any; it may also affect display of four-dimensional reality models.
* @see [[onTimePointChanged]] to be notified of changes to this property.
*/
get timePoint(): number | undefined;
set timePoint(timePoint: number | undefined);
/** Settings controlling the display of analytical models.
* @see [[analysisFraction]] to control playback of the animation.
*/
get analysisStyle(): AnalysisStyle | undefined;
set analysisStyle(style: AnalysisStyle | undefined);
/** A floating point value in [0..1] indicating the current point in animation of the [[analysisStyle]], where 0 corresponds to the beginning of
* the animation and 1 to the end. Default: 0.0.
*/
get analysisFraction(): number;
set analysisFraction(fraction: number);
/** Settings controlling how white-on-white reversal is applied when [[ViewFlags.whiteOnWhiteReversal]] is enabled. */
get whiteOnWhiteReversal(): WhiteOnWhiteReversalSettings;
set whiteOnWhiteReversal(settings: WhiteOnWhiteReversalSettings);
/** Customize the way geometry belonging to a [[SubCategory]] is drawn by this display style.
* @param id The Id of the SubCategory whose appearance is to be overridden.
* @param ovr The overrides to apply to the [[SubCategoryAppearance]].
* @see [[dropSubCategoryOverride]]
*/
overrideSubCategory(id: Id64String, ovr: SubCategoryOverride): void;
/** Remove any [[SubCategoryOverride]] applied to a [[SubCategoryAppearance]] by this style.
* @param id The Id of the [[SubCategory]].
* @see [[overrideSubCategory]]
*/
dropSubCategoryOverride(id: Id64String): void;
/** The overrides applied by this style. */
get subCategoryOverrides(): Map<Id64String, SubCategoryOverride>;
/** Obtain the override applied to a [[SubCategoryAppearance]] by this style.
* @param id The Id of the [[SubCategory]].
* @returns The corresponding SubCategoryOverride, or undefined if the SubCategory's appearance is not overridden.
* @see [[overrideSubCategory]]
*/
getSubCategoryOverride(id: Id64String): SubCategoryOverride | undefined;
/** Returns true if an [[SubCategoryOverride]]s are defined by this style. */
get hasSubCategoryOverride(): boolean;
/** Customize the way a [Model]($backend) is drawn by this display style.
* @param modelId The Id of the [Model]($backend) whose appearance is to be overridden.
* @param ovr The overrides to apply to the [Model]($backend) .
* @see [[dropModelAppearanceOverride]]
*/
overrideModelAppearance(modelId: Id64String, ovr: FeatureAppearance): void;
/** Remove any appearance overrides applied to a [Model]($backend) by this style.
* @param modelId The Id of the [Model]($backend) .
* @param ovr The overrides to apply to the [Model]($backend) .
* @see [[overrideModelAppearance]]
*/
dropModelAppearanceOverride(id: Id64String): void;
/** The overrides applied by this style. */
get modelAppearanceOverrides(): Map<Id64String, FeatureAppearance>;
/** Obtain the override applied to a [Model]($backend) by this style.
* @param id The Id of the [Model]($backend).
* @returns The corresponding FeatureAppearance, or undefined if the Model's appearance is not overridden.
* @see [[overrideModelAppearance]]
*/
getModelAppearanceOverride(id: Id64String): FeatureAppearance | undefined;
/** Returns true if model appearance overrides are defined by this style. */
get hasModelAppearanceOverride(): boolean;
/** Get any settings that override how the reality model with the specified Id is displayed.
* @param modelId The Id of the [Model]($backend).
* @returns the display settings, or `undefined` if no settings have been associated with `modelId`.
* @see [[setRealityModelDisplaySettings]] to change the settings.
* @beta
*/
getRealityModelDisplaySettings(modelId: Id64String): RealityModelDisplaySettings | undefined;
/** Change the settings that control how the reality model with the specified Id is displayed.
* @param modelId The Id of the [Model]($backend) to which the settings apply.
* @param settings The settings to apply to the model, or `undefined` to clear any previous settings for that model.
* @beta
*/
setRealityModelDisplaySettings(modelId: Id64String, settings: RealityModelDisplaySettings | undefined): void;
/** The set of elements that will not be drawn by this display style.
* @returns An iterable over the elements' Ids.
*/
get excludedElementIds(): OrderedId64Iterable;
/** @internal */
get compressedExcludedElementIds(): CompressedId64Set;
/** Add one or more elements to the set of elements not to be displayed.
* @param id The Ids of the element(s) to be excluded.
*/
addExcludedElements(id: Id64String | Iterable<Id64String>): void;
/** Remove an element from the set of elements not to be displayed. */
dropExcludedElement(id: Id64String): void;
/** Remove one or more elements from the set of elements not to be displayed.
* @param id The Ids of the element(s) to be removed from the set of excluded elements.
*/
dropExcludedElements(id: Id64String | Iterable<Id64String>): void;
/** Remove all elements from the set of elements not to be displayed. */
clearExcludedElements(): void;
/** The style applied to the view's [ClipVector]($core-geometry). */
get clipStyle(): ClipStyle;
set clipStyle(style: ClipStyle);
/** Convert these settings to their JSON representation. */
toJSON(): DisplayStyleSettingsProps;
/** Serialize a subset of these settings to JSON, such that they can be applied to another DisplayStyleSettings to selectively override those settings.
* @param options Specifies which settings should be serialized. By default, settings that are specific to an iModel (e.g., subcategory overrides) or iTwin (e.g., context reality models)
* are omitted, as are drawing aids (e.g., ACS triad and grid).
* @returns a JSON representation of the selected settings suitable for passing to [[applyOverrides]].
* @see [[applyOverrides]] to apply the overrides to another DisplayStyleSettings..
*/
toOverrides(options?: DisplayStyleOverridesOptions): DisplayStyleSettingsProps;
/** Selectively override some of these settings. Any field that is explicitly defined by the input will be overridden in these settings; any fields left undefined in the input
* will retain their current values in these settings. The input's [[ViewFlags]] are applied individually - only those flags that are explicitly defined will be overridden.
* For example, the following overrides will set the render mode to "smooth", change the background color to white, turn shadows off, and leave all other settings intact:
* ```ts
* {
* viewflags: {
* renderMode: RenderMode.SmoothShade,
* shadows: false,
* },
* backgroundColor: ColorByName.white,
* }
* ```
* @see [[toOverrides]] to produce overrides from an existing DisplayStyleSettings.
*/
applyOverrides(overrides: DisplayStyleSettingsProps): void;
/** @internal */
protected _applyOverrides(overrides: DisplayStyleSettingsProps): void;
}
/** Provides access to the settings defined by a [[DisplayStyle3d]] or [[DisplayStyle3dState]], and ensures that
* the style's JSON properties are kept in sync.
* @public
*/
export declare class DisplayStyle3dSettings extends DisplayStyleSettings {
private _thematic;
private _contours;
private _hline;
private _ao;
private _solarShadows;
private _lights;
private _environment;
private _planProjections?;
private get _json3d();
is3d(): this is DisplayStyle3dSettings;
constructor(jsonProperties: {
styles?: DisplayStyle3dSettingsProps;
}, options?: DisplayStyleSettingsOptions);
private populatePlanProjectionsFromJSON;
/** Convert these settings to their JSON representation. */
toJSON(): DisplayStyle3dSettingsProps;
/** See [[DisplayStyleSettings.toOverrides]]. */
toOverrides(options?: DisplayStyleOverridesOptions): DisplayStyle3dSettingsProps;
/** See [[DisplayStyleSettings.applyOverrides]]. */
applyOverrides(overrides: DisplayStyle3dSettingsProps): void;
/** The settings that control thematic display. */
get thematic(): ThematicDisplay;
set thematic(thematic: ThematicDisplay);
/** The settings that control contour display. */
get contours(): ContourDisplay;
set contours(contours: ContourDisplay);
/** The settings that control how visible and hidden edges are displayed. */
get hiddenLineSettings(): HiddenLine.Settings;
set hiddenLineSettings(hline: HiddenLine.Settings);
/** The settings that control how ambient occlusion is displayed. */
get ambientOcclusionSettings(): AmbientOcclusion.Settings;
set ambientOcclusionSettings(ao: AmbientOcclusion.Settings);
/** The settings that control how solar shadows are displayed. */
get solarShadows(): SolarShadowSettings;
set solarShadows(solarShadows: SolarShadowSettings);
/** Controls the display of a [[SkyBox]], [[GroundPlane]], and [[Atmosphere]].
* @public
*/
get environment(): Environment;
set environment(environment: Environment);
/** Toggle display of the [[environment]]'s [[SkyBox]].
* @param display Whether to display the skybox, or `undefined` to toggle the current display.
*/
toggleSkyBox(display?: boolean): void;
/** Toggle display of the [[environment]]'s [[GroundPlane]].
* @param display Whether to display the ground plane, or `undefined` to toggle the current display.
*/
toggleGroundPlane(display?: boolean): void;
/** Toggle display of the [[environment]]'s [[Atmosphere]].
* @beta
* @param display Whether to display the atmosphere, or `undefined` to toggle the current display.
*/
toggleAtmosphere(display?: boolean): void;
get lights(): LightSettings;
set lights(lights: LightSettings);
/** Adjust the solar light direction based on a date and time at a geographic location.
* This replaces `this.lights` with a copy that records the time point and the computed direction.
* @param timePoint The time in UNIX milliseconds.
* @param location The geographic location; or an iModel, in which case the iModel's [[EcefLocation]] is used.
* @see [[sunTime]] to get the current sun time.
* @see [[clearSunTime]] to clear the time point.
* @note If `location` is an iModel lacking an EcefLocation, a location in Exton, Pennsylvania will be used to compute the light direction instead.
*/
setSunTime(timePoint: number, location: IModel | Cartographic): void;
/** Clear the solar time point stored in `this.lights.solarLight`.
* @note This does not affect the solar light direction.
* @see [[sunTime]] to get the current sun time.
* @see [[setSunTime]] to set the time point and the solar light direction derived from it.
*/
clearSunTime(): void;
/** The time point from which the solar light direction was derived, in UNIX milliseconds.
* @see [[setSunTime]] to change the time point and solar direction.
* @see [[clearSunTime]] to reset the time point to `undefined`.
*/
get sunTime(): number | undefined;
/** Get the plan projection settings associated with the specified model, if defined. */
getPlanProjectionSettings(modelId: Id64String): PlanProjectionSettings | undefined;
/** Set or clear the plan projection settings associated with the specified model. */
setPlanProjectionSettings(modelId: Id64String, settings: PlanProjectionSettings | undefined): void;
/** An iterator over all of the defined plan projection settings. The iterator includes the Id of the model associated with each settings object. */
get planProjectionSettings(): Iterable<[Id64String, PlanProjectionSettings]> | undefined;
}
//# sourceMappingURL=DisplayStyleSettings.d.ts.map