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@itwin/core-common

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iTwin.js components common to frontend and backend

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/** @packageDocumentation * @module Geometry */ import { Point3d, Transform } from "@itwin/core-geometry"; /** Describes a spherical volume of space as an approximation of the shape of some more complex geometric entity fully contained within that volume. * When performing tests for intersection or containment, the approximation can be used as a first, quick check. * @see [[FrustumPlanes.computeContainment]], for example. * @public */ export declare class BoundingSphere { /** The point at the center of the sphere. */ center: Point3d; /** The radius of the sphere. */ radius: number; /** Create a new bounding sphere with the specified center and radius. */ constructor(center?: Point3d, radius?: number); /** Change the center and radius of the sphere. */ init(center: Point3d, radius: number): void; /** Applies the specified transformation matrix to produce a new bounding sphere. * @param transform The transformation matrix to apply. * @param result An optional preallocated object to hold the result, to avoid allocating a new object. May be the same object as `this`. * @returns A bounding sphere equivalent to `this` with the specified transform applied. */ transformBy(transform: Transform, result?: BoundingSphere): BoundingSphere; /** Apply the specified transform to this bounding sphere. */ transformInPlace(transform: Transform): void; } //# sourceMappingURL=BoundingSphere.d.ts.map