@itwin/core-backend
Version:
iTwin.js backend components
16 lines • 1.33 kB
JavaScript
/*---------------------------------------------------------------------------------------------
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
* See LICENSE.md in the project root for license terms and full copyright notice.
*--------------------------------------------------------------------------------------------*/
import { Buffer } from "node:buffer";
const samplePngTextureData = [137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68, 82, 0, 0, 0, 3, 0, 0, 0, 3, 8, 2, 0, 0, 0, 217, 74, 34, 232, 0, 0, 0, 1, 115, 82, 71, 66, 0, 174, 206, 28, 233, 0, 0, 0, 4, 103, 65, 77, 65, 0, 0, 177, 143, 11, 252, 97, 5, 0, 0, 0, 9, 112, 72, 89, 115, 0, 0, 14, 195, 0, 0, 14, 195, 1, 199, 111, 168, 100, 0, 0, 0, 24, 73, 68, 65, 84, 24, 87, 99, 248, 15, 4, 12, 12, 64, 4, 198, 64, 46, 132, 5, 162, 254, 51, 0, 0, 195, 90, 10, 246, 127, 175, 154, 145, 0, 0, 0, 0, 73, 69, 78, 68, 174, 66, 96, 130];
const samplePngTextureDataBase64 = Buffer.from(samplePngTextureData).toString("base64");
/**
* This is an encoded png containing a 3x3 square with white in top left pixel, blue in middle pixel, and green in
* bottom right pixel. The rest of the square is red.
*/
export const samplePngTexture = {
data: samplePngTextureData,
base64: samplePngTextureDataBase64,
};
//# sourceMappingURL=imageData.js.map