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@itwin/core-backend

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/** @packageDocumentation * @module Elements */ import { Id64String } from "@itwin/core-bentley"; import { CalloutProps, DefinitionElementProps, ElementProps, GeometricElement2dProps, GeometricElement3dProps, GeometricModel3dProps, ModelProps, PhysicalElementProps, PhysicalTypeProps, TypeDefinitionElementProps, ViewAttachmentLabelProps } from "@itwin/core-common"; import { Document, GraphicalElement2d, GraphicalElement3d, GraphicalType2d, GroupInformationElement, PhysicalElement, PhysicalType, SpatialLocationElement } from "../Element"; import { IModelDb } from "../IModelDb"; import { PhysicalMaterial } from "../Material"; import { GraphicalModel3d, GroupInformationModel } from "../Model"; /** A graphical detailing symbol that is placed on a [[Drawing]] or [[Sheet]]. * @public */ export declare abstract class DetailingSymbol extends GraphicalElement2d { static get className(): string; constructor(props: GeometricElement2dProps, iModel: IModelDb); } /** A graphical DetailingSymbol that contains title text. * @public */ export declare class TitleText extends DetailingSymbol { static get className(): string; constructor(props: GeometricElement2dProps, iModel: IModelDb); } /** A graphical DetailingSymbol that contains a view attachment label. * @public */ export declare class ViewAttachmentLabel extends DetailingSymbol { static get className(): string; constructor(props: ViewAttachmentLabelProps, iModel: IModelDb); } /** A graphical DetailingSymbol that calls out a reference to another drawing. * @public */ export declare abstract class Callout extends DetailingSymbol { static get className(): string; constructor(props: CalloutProps, iModel: IModelDb); } /** A graphical Callout that references a section drawing. * @public */ export declare class SectionCallout extends Callout { static get className(): string; constructor(props: CalloutProps, iModel: IModelDb); } /** A graphical Callout that references an elevation drawing. * @public */ export declare class ElevationCallout extends Callout { static get className(): string; constructor(props: CalloutProps, iModel: IModelDb); } /** A graphical Callout that references a plan drawing. * @public */ export declare class PlanCallout extends Callout { static get className(): string; constructor(props: CalloutProps, iModel: IModelDb); } /** A graphical Callout that references a detail drawing. * @public */ export declare class DetailCallout extends Callout { static get className(): string; constructor(props: CalloutProps, iModel: IModelDb); } /** A generic container for persisting BisCore:GraphicalElement3d instances. * @public */ export declare class GenericGraphicalModel3d extends GraphicalModel3d { static get className(): string; constructor(props: GeometricModel3dProps, iModel: IModelDb); /** Insert a BisCore:GraphicalPartition3d and a Generic:GraphicalModel3d that sub-models it. * @param iModelDb Insert into this iModel * @param parentSubjectId The GraphicalPartition3d will be inserted as a child of this Subject element. * @param name The name of the GraphicalPartition3d that the new Generic:GraphicalModel3d will sub-model. * @param isPlanProjection Optional value (default is false) that indicates if the contents of this model are expected to be in an XY plane. * @returns The Id of the newly inserted GraphicalPartition3d and GraphicalModel3d (same value). * @throws [[IModelError]] if there is an insert problem. */ static insert(iModelDb: IModelDb, parentSubjectId: Id64String, name: string, isPlanProjection?: boolean): Id64String; } /** The Generic:Graphic3d class is used when 3D graphics cannot be further classified. * @note More-specific BisCore:GraphicalElement3d subclasses should be used wherever possible. * @public */ export declare class Graphic3d extends GraphicalElement3d { static get className(): string; constructor(props: GeometricElement3dProps, iModel: IModelDb); } /** The Generic:PhysicalObject class is used when physical elements cannot be further classified. * @note More-specific BisCore:PhysicalElement subclasses should be used wherever possible. * @public */ export declare class PhysicalObject extends PhysicalElement { static get className(): string; constructor(props: PhysicalElementProps, iModel: IModelDb); } /** The Generic:SpatialLocation class is used when spatial locations cannot be further classified. * @note More-specific BisCore:SpatialLocationElement subclasses should be used wherever possible. * @public */ export declare class SpatialLocation extends SpatialLocationElement { static get className(): string; constructor(props: GeometricElement3dProps, iModel: IModelDb); } /** A generic container for BisCore:GroupInformationElement instances. * @public */ export declare class GroupModel extends GroupInformationModel { static get className(): string; constructor(props: ModelProps, iModel: IModelDb); /** Insert a GroupInformationPartition and a GroupModel that breaks it down. * @param iModelDb Insert into this iModel * @param parentSubjectId The GroupInformationPartition will be inserted as a child of this Subject element. * @param name The name of the GroupInformationPartition that the new GroupModel will break down. * @returns The Id of the newly inserted GroupModel. * @throws [[IModelError]] if there is an insert problem. */ static insert(iModelDb: IModelDb, parentSubjectId: Id64String, name: string): Id64String; } /** The Generic:Group class is used when the group cannot be further classified. * @public */ export declare class Group extends GroupInformationElement { static get className(): string; constructor(props: ElementProps, iModel: IModelDb); } /** The Generic:Document class is used when a document cannot be further classified. * @note More-specific BisCore:Document subclasses should be used wherever possible. * @public */ export declare class GenericDocument extends Document { static get className(): string; constructor(props: ElementProps, iModel: IModelDb); } /** The Generic:PhysicalMaterial class is used when the physical material cannot be further classified. * @note More-specific BisCore:PhysicalMaterial subclasses should be used wherever possible. * @public */ export declare class GenericPhysicalMaterial extends PhysicalMaterial { static get className(): string; constructor(props: DefinitionElementProps, iModel: IModelDb); } /** The Generic:PhysicalType class is used when the physical type cannot be further classified. * @note More-specific BisCore:PhysicalType subclasses should be used wherever possible. * @public */ export declare class GenericPhysicalType extends PhysicalType { static get className(): string; constructor(props: PhysicalTypeProps, iModel: IModelDb); } /** The Generic:GraphicalType2d class is used when graphical types cannot be further classified. * @note More-specific BisCore:GraphicalType2d subclasses should be used wherever possible. * @public */ export declare class GenericGraphicalType2d extends GraphicalType2d { static get className(): string; constructor(props: TypeDefinitionElementProps, iModel: IModelDb); } //# sourceMappingURL=GenericElements.d.ts.map