@iteria-app/vuerd
Version:
ERD editor
1,462 lines (1,381 loc) • 5.49 MB
JavaScript
/*!
* @iteria-app/vuerd
* @version 2.2.16 | Wed May 03 2023
* @author dineug <dineug2@gmail.com>
* @license MIT
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@iteria-app/lit-observable'), require('@vuerd/sql-ddl-parser'), require('fs'), require('crypto'), require('stream')) :
typeof define === 'function' && define.amd ? define(['exports', '@iteria-app/lit-observable', '@vuerd/sql-ddl-parser', 'fs', 'crypto', 'stream'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global["@iteria-app/vuerd"] = {}, global.litObservable, global.sqlDdlParser, global.require$$1, global.require$$3, global.require$$4));
})(this, (function (exports, litObservable, sqlDdlParser, require$$1, require$$3, require$$4) { 'use strict';
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var require$$1__default = /*#__PURE__*/_interopDefaultLegacy(require$$1);
var require$$3__default = /*#__PURE__*/_interopDefaultLegacy(require$$3);
var require$$4__default = /*#__PURE__*/_interopDefaultLegacy(require$$4);
/**
* The Ease class provides a collection of easing functions for use with tween.js.
*/
var Easing = {
Linear: {
None: function (amount) {
return amount;
},
},
Quadratic: {
In: function (amount) {
return amount * amount;
},
Out: function (amount) {
return amount * (2 - amount);
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount;
}
return -0.5 * (--amount * (amount - 2) - 1);
},
},
Cubic: {
In: function (amount) {
return amount * amount * amount;
},
Out: function (amount) {
return --amount * amount * amount + 1;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount + 2);
},
},
Quartic: {
In: function (amount) {
return amount * amount * amount * amount;
},
Out: function (amount) {
return 1 - --amount * amount * amount * amount;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount;
}
return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
},
},
Quintic: {
In: function (amount) {
return amount * amount * amount * amount * amount;
},
Out: function (amount) {
return --amount * amount * amount * amount * amount + 1;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
},
},
Sinusoidal: {
In: function (amount) {
return 1 - Math.cos((amount * Math.PI) / 2);
},
Out: function (amount) {
return Math.sin((amount * Math.PI) / 2);
},
InOut: function (amount) {
return 0.5 * (1 - Math.cos(Math.PI * amount));
},
},
Exponential: {
In: function (amount) {
return amount === 0 ? 0 : Math.pow(1024, amount - 1);
},
Out: function (amount) {
return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
},
InOut: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
if ((amount *= 2) < 1) {
return 0.5 * Math.pow(1024, amount - 1);
}
return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
},
},
Circular: {
In: function (amount) {
return 1 - Math.sqrt(1 - amount * amount);
},
Out: function (amount) {
return Math.sqrt(1 - --amount * amount);
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
}
return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
},
},
Elastic: {
In: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
},
Out: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
},
InOut: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
amount *= 2;
if (amount < 1) {
return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
}
return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
},
},
Back: {
In: function (amount) {
var s = 1.70158;
return amount * amount * ((s + 1) * amount - s);
},
Out: function (amount) {
var s = 1.70158;
return --amount * amount * ((s + 1) * amount + s) + 1;
},
InOut: function (amount) {
var s = 1.70158 * 1.525;
if ((amount *= 2) < 1) {
return 0.5 * (amount * amount * ((s + 1) * amount - s));
}
return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
},
},
Bounce: {
In: function (amount) {
return 1 - Easing.Bounce.Out(1 - amount);
},
Out: function (amount) {
if (amount < 1 / 2.75) {
return 7.5625 * amount * amount;
}
else if (amount < 2 / 2.75) {
return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
}
else if (amount < 2.5 / 2.75) {
return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
}
else {
return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
}
},
InOut: function (amount) {
if (amount < 0.5) {
return Easing.Bounce.In(amount * 2) * 0.5;
}
return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
},
},
};
var now$1;
// Include a performance.now polyfill.
// In node.js, use process.hrtime.
// eslint-disable-next-line
// @ts-ignore
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
now$1 = function () {
// eslint-disable-next-line
// @ts-ignore
var time = process.hrtime();
// Convert [seconds, nanoseconds] to milliseconds.
return time[0] * 1000 + time[1] / 1000000;
};
}
// In a browser, use self.performance.now if it is available.
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
// This must be bound, because directly assigning this function
// leads to an invocation exception in Chrome.
now$1 = self.performance.now.bind(self.performance);
}
// Use Date.now if it is available.
else if (Date.now !== undefined) {
now$1 = Date.now;
}
// Otherwise, use 'new Date().getTime()'.
else {
now$1 = function () {
return new Date().getTime();
};
}
var now$1$1 = now$1;
/**
* Controlling groups of tweens
*
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
* In these cases, you may want to create your own smaller groups of tween
*/
var Group = /** @class */ (function () {
function Group() {
this._tweens = {};
this._tweensAddedDuringUpdate = {};
}
Group.prototype.getAll = function () {
var _this = this;
return Object.keys(this._tweens).map(function (tweenId) {
return _this._tweens[tweenId];
});
};
Group.prototype.removeAll = function () {
this._tweens = {};
};
Group.prototype.add = function (tween) {
this._tweens[tween.getId()] = tween;
this._tweensAddedDuringUpdate[tween.getId()] = tween;
};
Group.prototype.remove = function (tween) {
delete this._tweens[tween.getId()];
delete this._tweensAddedDuringUpdate[tween.getId()];
};
Group.prototype.update = function (time, preserve) {
if (time === void 0) { time = now$1$1(); }
if (preserve === void 0) { preserve = false; }
var tweenIds = Object.keys(this._tweens);
if (tweenIds.length === 0) {
return false;
}
// Tweens are updated in "batches". If you add a new tween during an
// update, then the new tween will be updated in the next batch.
// If you remove a tween during an update, it may or may not be updated.
// However, if the removed tween was added during the current batch,
// then it will not be updated.
while (tweenIds.length > 0) {
this._tweensAddedDuringUpdate = {};
for (var i = 0; i < tweenIds.length; i++) {
var tween = this._tweens[tweenIds[i]];
var autoStart = !preserve;
if (tween && tween.update(time, autoStart) === false && !preserve) {
delete this._tweens[tweenIds[i]];
}
}
tweenIds = Object.keys(this._tweensAddedDuringUpdate);
}
return true;
};
return Group;
}());
/**
*
*/
var Interpolation = {
Linear: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.Linear;
if (k < 0) {
return fn(v[0], v[1], f);
}
if (k > 1) {
return fn(v[m], v[m - 1], m - f);
}
return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
Bezier: function (v, k) {
var b = 0;
var n = v.length - 1;
var pw = Math.pow;
var bn = Interpolation.Utils.Bernstein;
for (var i = 0; i <= n; i++) {
b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
}
return b;
},
CatmullRom: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.CatmullRom;
if (v[0] === v[m]) {
if (k < 0) {
i = Math.floor((f = m * (1 + k)));
}
return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
}
else {
if (k < 0) {
return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1) {
return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
Utils: {
Linear: function (p0, p1, t) {
return (p1 - p0) * t + p0;
},
Bernstein: function (n, i) {
var fc = Interpolation.Utils.Factorial;
return fc(n) / fc(i) / fc(n - i);
},
Factorial: (function () {
var a = [1];
return function (n) {
var s = 1;
if (a[n]) {
return a[n];
}
for (var i = n; i > 1; i--) {
s *= i;
}
a[n] = s;
return s;
};
})(),
CatmullRom: function (p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5;
var v1 = (p3 - p1) * 0.5;
var t2 = t * t;
var t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
},
},
};
/**
* Utils
*/
var Sequence = /** @class */ (function () {
function Sequence() {
}
Sequence.nextId = function () {
return Sequence._nextId++;
};
Sequence._nextId = 0;
return Sequence;
}());
var mainGroup = new Group();
/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var Tween = /** @class */ (function () {
function Tween(_object, _group) {
if (_group === void 0) { _group = mainGroup; }
this._object = _object;
this._group = _group;
this._isPaused = false;
this._pauseStart = 0;
this._valuesStart = {};
this._valuesEnd = {};
this._valuesStartRepeat = {};
this._duration = 1000;
this._initialRepeat = 0;
this._repeat = 0;
this._yoyo = false;
this._isPlaying = false;
this._reversed = false;
this._delayTime = 0;
this._startTime = 0;
this._easingFunction = Easing.Linear.None;
this._interpolationFunction = Interpolation.Linear;
this._chainedTweens = [];
this._onStartCallbackFired = false;
this._id = Sequence.nextId();
this._isChainStopped = false;
this._goToEnd = false;
}
Tween.prototype.getId = function () {
return this._id;
};
Tween.prototype.isPlaying = function () {
return this._isPlaying;
};
Tween.prototype.isPaused = function () {
return this._isPaused;
};
Tween.prototype.to = function (properties, duration) {
// TODO? restore this, then update the 07_dynamic_to example to set fox
// tween's to on each update. That way the behavior is opt-in (there's
// currently no opt-out).
// for (const prop in properties) this._valuesEnd[prop] = properties[prop]
this._valuesEnd = Object.create(properties);
if (duration !== undefined) {
this._duration = duration;
}
return this;
};
Tween.prototype.duration = function (d) {
this._duration = d;
return this;
};
Tween.prototype.start = function (time) {
if (this._isPlaying) {
return this;
}
// eslint-disable-next-line
this._group && this._group.add(this);
this._repeat = this._initialRepeat;
if (this._reversed) {
// If we were reversed (f.e. using the yoyo feature) then we need to
// flip the tween direction back to forward.
this._reversed = false;
for (var property in this._valuesStartRepeat) {
this._swapEndStartRepeatValues(property);
this._valuesStart[property] = this._valuesStartRepeat[property];
}
}
this._isPlaying = true;
this._isPaused = false;
this._onStartCallbackFired = false;
this._isChainStopped = false;
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1$1() + parseFloat(time) : time) : now$1$1();
this._startTime += this._delayTime;
this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
return this;
};
Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
for (var property in _valuesEnd) {
var startValue = _object[property];
var startValueIsArray = Array.isArray(startValue);
var propType = startValueIsArray ? 'array' : typeof startValue;
var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
// If `to()` specifies a property that doesn't exist in the source object,
// we should not set that property in the object
if (propType === 'undefined' || propType === 'function') {
continue;
}
// Check if an Array was provided as property value
if (isInterpolationList) {
var endValues = _valuesEnd[property];
if (endValues.length === 0) {
continue;
}
// handle an array of relative values
endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
// Create a local copy of the Array with the start value at the front
_valuesEnd[property] = [startValue].concat(endValues);
}
// handle the deepness of the values
if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
_valuesStart[property] = startValueIsArray ? [] : {};
// eslint-disable-next-line
for (var prop in startValue) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStart[property][prop] = startValue[prop];
}
_valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
// eslint-disable-next-line
// @ts-ignore FIXME?
this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
}
else {
// Save the starting value, but only once.
if (typeof _valuesStart[property] === 'undefined') {
_valuesStart[property] = startValue;
}
if (!startValueIsArray) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
}
if (isInterpolationList) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
}
else {
_valuesStartRepeat[property] = _valuesStart[property] || 0;
}
}
}
};
Tween.prototype.stop = function () {
if (!this._isChainStopped) {
this._isChainStopped = true;
this.stopChainedTweens();
}
if (!this._isPlaying) {
return this;
}
// eslint-disable-next-line
this._group && this._group.remove(this);
this._isPlaying = false;
this._isPaused = false;
if (this._onStopCallback) {
this._onStopCallback(this._object);
}
return this;
};
Tween.prototype.end = function () {
this._goToEnd = true;
this.update(Infinity);
return this;
};
Tween.prototype.pause = function (time) {
if (time === void 0) { time = now$1$1(); }
if (this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = true;
this._pauseStart = time;
// eslint-disable-next-line
this._group && this._group.remove(this);
return this;
};
Tween.prototype.resume = function (time) {
if (time === void 0) { time = now$1$1(); }
if (!this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = false;
this._startTime += time - this._pauseStart;
this._pauseStart = 0;
// eslint-disable-next-line
this._group && this._group.add(this);
return this;
};
Tween.prototype.stopChainedTweens = function () {
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
this._chainedTweens[i].stop();
}
return this;
};
Tween.prototype.group = function (group) {
this._group = group;
return this;
};
Tween.prototype.delay = function (amount) {
this._delayTime = amount;
return this;
};
Tween.prototype.repeat = function (times) {
this._initialRepeat = times;
this._repeat = times;
return this;
};
Tween.prototype.repeatDelay = function (amount) {
this._repeatDelayTime = amount;
return this;
};
Tween.prototype.yoyo = function (yoyo) {
this._yoyo = yoyo;
return this;
};
Tween.prototype.easing = function (easingFunction) {
this._easingFunction = easingFunction;
return this;
};
Tween.prototype.interpolation = function (interpolationFunction) {
this._interpolationFunction = interpolationFunction;
return this;
};
Tween.prototype.chain = function () {
var tweens = [];
for (var _i = 0; _i < arguments.length; _i++) {
tweens[_i] = arguments[_i];
}
this._chainedTweens = tweens;
return this;
};
Tween.prototype.onStart = function (callback) {
this._onStartCallback = callback;
return this;
};
Tween.prototype.onUpdate = function (callback) {
this._onUpdateCallback = callback;
return this;
};
Tween.prototype.onRepeat = function (callback) {
this._onRepeatCallback = callback;
return this;
};
Tween.prototype.onComplete = function (callback) {
this._onCompleteCallback = callback;
return this;
};
Tween.prototype.onStop = function (callback) {
this._onStopCallback = callback;
return this;
};
/**
* @returns true if the tween is still playing after the update, false
* otherwise (calling update on a paused tween still returns true because
* it is still playing, just paused).
*/
Tween.prototype.update = function (time, autoStart) {
if (time === void 0) { time = now$1$1(); }
if (autoStart === void 0) { autoStart = true; }
if (this._isPaused)
return true;
var property;
var elapsed;
var endTime = this._startTime + this._duration;
if (!this._goToEnd && !this._isPlaying) {
if (time > endTime)
return false;
if (autoStart)
this.start(time);
}
this._goToEnd = false;
if (time < this._startTime) {
return true;
}
if (this._onStartCallbackFired === false) {
if (this._onStartCallback) {
this._onStartCallback(this._object);
}
this._onStartCallbackFired = true;
}
elapsed = (time - this._startTime) / this._duration;
elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
var value = this._easingFunction(elapsed);
// properties transformations
this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
if (this._onUpdateCallback) {
this._onUpdateCallback(this._object, elapsed);
}
if (elapsed === 1) {
if (this._repeat > 0) {
if (isFinite(this._repeat)) {
this._repeat--;
}
// Reassign starting values, restart by making startTime = now
for (property in this._valuesStartRepeat) {
if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
this._valuesStartRepeat[property] =
// eslint-disable-next-line
// @ts-ignore FIXME?
this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
}
if (this._yoyo) {
this._swapEndStartRepeatValues(property);
}
this._valuesStart[property] = this._valuesStartRepeat[property];
}
if (this._yoyo) {
this._reversed = !this._reversed;
}
if (this._repeatDelayTime !== undefined) {
this._startTime = time + this._repeatDelayTime;
}
else {
this._startTime = time + this._delayTime;
}
if (this._onRepeatCallback) {
this._onRepeatCallback(this._object);
}
return true;
}
else {
if (this._onCompleteCallback) {
this._onCompleteCallback(this._object);
}
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
// Make the chained tweens start exactly at the time they should,
// even if the `update()` method was called way past the duration of the tween
this._chainedTweens[i].start(this._startTime + this._duration);
}
this._isPlaying = false;
return false;
}
}
return true;
};
Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
for (var property in _valuesEnd) {
// Don't update properties that do not exist in the source object
if (_valuesStart[property] === undefined) {
continue;
}
var start = _valuesStart[property] || 0;
var end = _valuesEnd[property];
var startIsArray = Array.isArray(_object[property]);
var endIsArray = Array.isArray(end);
var isInterpolationList = !startIsArray && endIsArray;
if (isInterpolationList) {
_object[property] = this._interpolationFunction(end, value);
}
else if (typeof end === 'object' && end) {
// eslint-disable-next-line
// @ts-ignore FIXME?
this._updateProperties(_object[property], start, end, value);
}
else {
// Parses relative end values with start as base (e.g.: +10, -3)
end = this._handleRelativeValue(start, end);
// Protect against non numeric properties.
if (typeof end === 'number') {
// eslint-disable-next-line
// @ts-ignore FIXME?
_object[property] = start + (end - start) * value;
}
}
}
};
Tween.prototype._handleRelativeValue = function (start, end) {
if (typeof end !== 'string') {
return end;
}
if (end.charAt(0) === '+' || end.charAt(0) === '-') {
return start + parseFloat(end);
}
else {
return parseFloat(end);
}
};
Tween.prototype._swapEndStartRepeatValues = function (property) {
var tmp = this._valuesStartRepeat[property];
var endValue = this._valuesEnd[property];
if (typeof endValue === 'string') {
this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
}
else {
this._valuesStartRepeat[property] = this._valuesEnd[property];
}
this._valuesEnd[property] = tmp;
};
return Tween;
}());
var VERSION = '18.6.4';
/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var nextId = Sequence.nextId;
/**
* Controlling groups of tweens
*
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
* In these cases, you may want to create your own smaller groups of tweens.
*/
var TWEEN = mainGroup;
// This is the best way to export things in a way that's compatible with both ES
// Modules and CommonJS, without build hacks, and so as not to break the
// existing API.
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881
var getAll = TWEEN.getAll.bind(TWEEN);
var removeAll$1 = TWEEN.removeAll.bind(TWEEN);
var add$1 = TWEEN.add.bind(TWEEN);
var remove$3 = TWEEN.remove.bind(TWEEN);
var update$2 = TWEEN.update.bind(TWEEN);
var exports$1 = {
Easing: Easing,
Group: Group,
Interpolation: Interpolation,
now: now$1$1,
Sequence: Sequence,
nextId: nextId,
Tween: Tween,
VERSION: VERSION,
getAll: getAll,
removeAll: removeAll$1,
add: add$1,
remove: remove$3,
update: update$2,
};
function animate(time) {
requestAnimationFrame(animate);
exports$1.update(time);
}
requestAnimationFrame(animate);
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function getDefaultExportFromCjs (x) {
return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;
}
function commonjsRequire (path) {
throw new Error('Could not dynamically require "' + path + '". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.');
}
function deepFreeze(obj) {
if (obj instanceof Map) {
obj.clear = obj.delete = obj.set = function () {
throw new Error('map is read-only');
};
} else if (obj instanceof Set) {
obj.add = obj.clear = obj.delete = function () {
throw new Error('set is read-only');
};
}
// Freeze self
Object.freeze(obj);
Object.getOwnPropertyNames(obj).forEach(function (name) {
var prop = obj[name];
// Freeze prop if it is an object
if (typeof prop == 'object' && !Object.isFrozen(prop)) {
deepFreeze(prop);
}
});
return obj;
}
var deepFreezeEs6 = deepFreeze;
var _default = deepFreeze;
deepFreezeEs6.default = _default;
/** @implements CallbackResponse */
class Response {
/**
* @param {CompiledMode} mode
*/
constructor(mode) {
// eslint-disable-next-line no-undefined
if (mode.data === undefined) mode.data = {};
this.data = mode.data;
this.isMatchIgnored = false;
}
ignoreMatch() {
this.isMatchIgnored = true;
}
}
/**
* @param {string} value
* @returns {string}
*/
function escapeHTML(value) {
return value
.replace(/&/g, '&')
.replace(/</g, '<')
.replace(/>/g, '>')
.replace(/"/g, '"')
.replace(/'/g, ''');
}
/**
* performs a shallow merge of multiple objects into one
*
* @template T
* @param {T} original
* @param {Record<string,any>[]} objects
* @returns {T} a single new object
*/
function inherit$1(original, ...objects) {
/** @type Record<string,any> */
const result = Object.create(null);
for (const key in original) {
result[key] = original[key];
}
objects.forEach(function(obj) {
for (const key in obj) {
result[key] = obj[key];
}
});
return /** @type {T} */ (result);
}
/**
* @typedef {object} Renderer
* @property {(text: string) => void} addText
* @property {(node: Node) => void} openNode
* @property {(node: Node) => void} closeNode
* @property {() => string} value
*/
/** @typedef {{kind?: string, sublanguage?: boolean}} Node */
/** @typedef {{walk: (r: Renderer) => void}} Tree */
/** */
const SPAN_CLOSE = '</span>';
/**
* Determines if a node needs to be wrapped in <span>
*
* @param {Node} node */
const emitsWrappingTags = (node) => {
return !!node.kind;
};
/** @type {Renderer} */
class HTMLRenderer {
/**
* Creates a new HTMLRenderer
*
* @param {Tree} parseTree - the parse tree (must support `walk` API)
* @param {{classPrefix: string}} options
*/
constructor(parseTree, options) {
this.buffer = "";
this.classPrefix = options.classPrefix;
parseTree.walk(this);
}
/**
* Adds texts to the output stream
*
* @param {string} text */
addText(text) {
this.buffer += escapeHTML(text);
}
/**
* Adds a node open to the output stream (if needed)
*
* @param {Node} node */
openNode(node) {
if (!emitsWrappingTags(node)) return;
let className = node.kind;
if (!node.sublanguage) {
className = `${this.classPrefix}${className}`;
}
this.span(className);
}
/**
* Adds a node close to the output stream (if needed)
*
* @param {Node} node */
closeNode(node) {
if (!emitsWrappingTags(node)) return;
this.buffer += SPAN_CLOSE;
}
/**
* returns the accumulated buffer
*/
value() {
return this.buffer;
}
// helpers
/**
* Builds a span element
*
* @param {string} className */
span(className) {
this.buffer += `<span class="${className}">`;
}
}
/** @typedef {{kind?: string, sublanguage?: boolean, children: Node[]} | string} Node */
/** @typedef {{kind?: string, sublanguage?: boolean, children: Node[]} } DataNode */
/** */
class TokenTree {
constructor() {
/** @type DataNode */
this.rootNode = { children: [] };
this.stack = [this.rootNode];
}
get top() {
return this.stack[this.stack.length - 1];
}
get root() { return this.rootNode; }
/** @param {Node} node */
add(node) {
this.top.children.push(node);
}
/** @param {string} kind */
openNode(kind) {
/** @type Node */
const node = { kind, children: [] };
this.add(node);
this.stack.push(node);
}
closeNode() {
if (this.stack.length > 1) {
return this.stack.pop();
}
// eslint-disable-next-line no-undefined
return undefined;
}
closeAllNodes() {
while (this.closeNode());
}
toJSON() {
return JSON.stringify(this.rootNode, null, 4);
}
/**
* @typedef { import("./html_renderer").Renderer } Renderer
* @param {Renderer} builder
*/
walk(builder) {
// this does not
return this.constructor._walk(builder, this.rootNode);
// this works
// return TokenTree._walk(builder, this.rootNode);
}
/**
* @param {Renderer} builder
* @param {Node} node
*/
static _walk(builder, node) {
if (typeof node === "string") {
builder.addText(node);
} else if (node.children) {
builder.openNode(node);
node.children.forEach((child) => this._walk(builder, child));
builder.closeNode(node);
}
return builder;
}
/**
* @param {Node} node
*/
static _collapse(node) {
if (typeof node === "string") return;
if (!node.children) return;
if (node.children.every(el => typeof el === "string")) {
// node.text = node.children.join("");
// delete node.children;
node.children = [node.children.join("")];
} else {
node.children.forEach((child) => {
TokenTree._collapse(child);
});
}
}
}
/**
Currently this is all private API, but this is the minimal API necessary
that an Emitter must implement to fully support the parser.
Minimal interface:
- addKeyword(text, kind)
- addText(text)
- addSublanguage(emitter, subLanguageName)
- finalize()
- openNode(kind)
- closeNode()
- closeAllNodes()
- toHTML()
*/
/**
* @implements {Emitter}
*/
class TokenTreeEmitter extends TokenTree {
/**
* @param {*} options
*/
constructor(options) {
super();
this.options = options;
}
/**
* @param {string} text
* @param {string} kind
*/
addKeyword(text, kind) {
if (text === "") { return; }
this.openNode(kind);
this.addText(text);
this.closeNode();
}
/**
* @param {string} text
*/
addText(text) {
if (text === "") { return; }
this.add(text);
}
/**
* @param {Emitter & {root: DataNode}} emitter
* @param {string} name
*/
addSublanguage(emitter, name) {
/** @type DataNode */
const node = emitter.root;
node.kind = name;
node.sublanguage = true;
this.add(node);
}
toHTML() {
const renderer = new HTMLRenderer(this, this.options);
return renderer.value();
}
finalize() {
return true;
}
}
/**
* @param {string} value
* @returns {RegExp}
* */
function escape(value) {
return new RegExp(value.replace(/[-/\\^$*+?.()|[\]{}]/g, '\\$&'), 'm');
}
/**
* @param {RegExp | string } re
* @returns {string}
*/
function source$2(re) {
if (!re) return null;
if (typeof re === "string") return re;
return re.source;
}
/**
* @param {...(RegExp | string) } args
* @returns {string}
*/
function concat$2(...args) {
const joined = args.map((x) => source$2(x)).join("");
return joined;
}
/**
* Any of the passed expresssions may match
*
* Creates a huge this | this | that | that match
* @param {(RegExp | string)[] } args
* @returns {string}
*/
function either$1(...args) {
const joined = '(' + args.map((x) => source$2(x)).join("|") + ")";
return joined;
}
/**
* @param {RegExp} re
* @returns {number}
*/
function countMatchGroups(re) {
return (new RegExp(re.toString() + '|')).exec('').length - 1;
}
/**
* Does lexeme start with a regular expression match at the beginning
* @param {RegExp} re
* @param {string} lexeme
*/
function startsWith(re, lexeme) {
const match = re && re.exec(lexeme);
return match && match.index === 0;
}
// BACKREF_RE matches an open parenthesis or backreference. To avoid
// an incorrect parse, it additionally matches the following:
// - [...] elements, where the meaning of parentheses and escapes change
// - other escape sequences, so we do not misparse escape sequences as
// interesting elements
// - non-matching or lookahead parentheses, which do not capture. These
// follow the '(' with a '?'.
const BACKREF_RE = /\[(?:[^\\\]]|\\.)*\]|\(\??|\\([1-9][0-9]*)|\\./;
// join logically computes regexps.join(separator), but fixes the
// backreferences so they continue to match.
// it also places each individual regular expression into it's own
// match group, keeping track of the sequencing of those match groups
// is currently an exercise for the caller. :-)
/**
* @param {(string | RegExp)[]} regexps
* @param {string} separator
* @returns {string}
*/
function join(regexps, separator = "|") {
let numCaptures = 0;
return regexps.map((regex) => {
numCaptures += 1;
const offset = numCaptures;
let re = source$2(regex);
let out = '';
while (re.length > 0) {
const match = BACKREF_RE.exec(re);
if (!match) {
out += re;
break;
}
out += re.substring(0, match.index);
re = re.substring(match.index + match[0].length);
if (match[0][0] === '\\' && match[1]) {
// Adjust the backreference.
out += '\\' + String(Number(match[1]) + offset);
} else {
out += match[0];
if (match[0] === '(') {
numCaptures++;
}
}
}
return out;
}).map(re => `(${re})`).join(separator);
}
// Common regexps
const MATCH_NOTHING_RE = /\b\B/;
const IDENT_RE$1 = '[a-zA-Z]\\w*';
const UNDERSCORE_IDENT_RE = '[a-zA-Z_]\\w*';
const NUMBER_RE = '\\b\\d+(\\.\\d+)?';
const C_NUMBER_RE = '(-?)(\\b0[xX][a-fA-F0-9]+|(\\b\\d+(\\.\\d*)?|\\.\\d+)([eE][-+]?\\d+)?)'; // 0x..., 0..., decimal, float
const BINARY_NUMBER_RE = '\\b(0b[01]+)'; // 0b...
const RE_STARTERS_RE = '!|!=|!==|%|%=|&|&&|&=|\\*|\\*=|\\+|\\+=|,|-|-=|/=|/|:|;|<<|<<=|<=|<|===|==|=|>>>=|>>=|>=|>>>|>>|>|\\?|\\[|\\{|\\(|\\^|\\^=|\\||\\|=|\\|\\||~';
/**
* @param { Partial<Mode> & {binary?: string | RegExp} } opts
*/
const SHEBANG = (opts = {}) => {
const beginShebang = /^#![ ]*\//;
if (opts.binary) {
opts.begin = concat$2(
beginShebang,
/.*\b/,
opts.binary,
/\b.*/);
}
return inherit$1({
className: 'meta',
begin: beginShebang,
end: /$/,
relevance: 0,
/** @type {ModeCallback} */
"on:begin": (m, resp) => {
if (m.index !== 0) resp.ignoreMatch();
}
}, opts);
};
// Common modes
const BACKSLASH_ESCAPE = {
begin: '\\\\[\\s\\S]', relevance: 0
};
const APOS_STRING_MODE = {
className: 'string',
begin: '\'',
end: '\'',
illegal: '\\n',
contains: [BACKSLASH_ESCAPE]
};
const QUOTE_STRING_MODE = {
className: 'string',
begin: '"',
end: '"',
illegal: '\\n',
contains: [BACKSLASH_ESCAPE]
};
const PHRASAL_WORDS_MODE = {
begin: /\b(a|an|the|are|I'm|isn't|don't|doesn't|won't|but|just|should|pretty|simply|enough|gonna|going|wtf|so|such|will|you|your|they|like|more)\b/
};
/**
* Creates a comment mode
*
* @param {string | RegExp} begin
* @param {string | RegExp} end
* @param {Mode | {}} [modeOptions]
* @returns {Partial<Mode>}
*/
const COMMENT = function(begin, end, modeOptions = {}) {
const mode = inherit$1(
{
className: 'comment',
begin,
end,
contains: []
},
modeOptions
);
mode.contains.push(PHRASAL_WORDS_MODE);
mode.contains.push({
className: 'doctag',
begin: '(?:TODO|FIXME|NOTE|BUG|OPTIMIZE|HACK|XXX):',
relevance: 0
});
return mode;
};
const C_LINE_COMMENT_MODE = COMMENT('//', '$');
const C_BLOCK_COMMENT_MODE = COMMENT('/\\*', '\\*/');
const HASH_COMMENT_MODE = COMMENT('#', '$');
const NUMBER_MODE = {
className: 'number',
begin: NUMBER_RE,
relevance: 0
};
const C_NUMBER_MODE = {
className: 'number',
begin: C_NUMBER_RE,
relevance: 0
};
const BINARY_NUMBER_MODE = {
className: 'number',
begin: BINARY_NUMBER_RE,
relevance: 0
};
const CSS_NUMBER_MODE = {
className: 'number',
begin: NUMBER_RE + '(' +
'%|em|ex|ch|rem' +
'|vw|vh|vmin|vmax' +
'|cm|mm|in|pt|pc|px' +
'|deg|grad|rad|turn' +
'|s|ms' +
'|Hz|kHz' +
'|dpi|dpcm|dppx' +
')?',
relevance: 0
};
const REGEXP_MODE = {
// this outer rule makes sure we actually have a WHOLE regex and not simply
// an expression such as:
//
// 3 / something
//
// (which will then blow up when regex's `illegal` sees the newline)
begin: /(?=\/[^/\n]*\/)/,
contains: [{
className: 'regexp',
begin: /\//,
end: /\/[gimuy]*/,
illegal: /\n/,
contains: [
BACKSLASH_ESCAPE,
{
begin: /\[/,
end: /\]/,
relevance: 0,
contains: [BACKSLASH_ESCAPE]
}
]
}]
};
const TITLE_MODE = {
className: 'title',
begin: IDENT_RE$1,
relevance: 0
};
const UNDERSCORE_TITLE_MODE = {
className: 'title',
begin: UNDERSCORE_IDENT_RE,
relevance: 0
};
const METHOD_GUARD = {
// excludes method names from keyword processing
begin: '\\.\\s*' + UNDERSCORE_IDENT_RE,
relevance: 0
};
/**
* Adds end same as begin mechanics to a mode
*
* Your mode must include at least a single () match group as that first match
* group is what is used for comparison
* @param {Partial<Mode>} mode
*/
const END_SAME_AS_BEGIN = function(mode) {
return Object.assign(mode,
{
/** @type {ModeCallback} */
'on:begin': (m, resp) => { resp.data._beginMatch = m[1]; },
/** @type {ModeCallback} */
'on:end': (m, resp) => { if (resp.data._beginMatch !== m[1]) resp.ignoreMatch(); }
});
};
var MODES = /*#__PURE__*/Object.freeze({
__proto__: null,
MATCH_NOTHING_RE: MATCH_NOTHING_RE,
IDENT_RE: IDENT_RE$1,
UNDERSCORE_IDENT_RE: UNDERSCORE_IDENT_RE,
NUMBER_RE: NUMBER_RE,
C_NUMBER_RE: C_NUMBER_RE,
BINARY_NUMBER_RE: BINARY_NUMBER_RE,
RE_STARTERS_RE: RE_STARTERS_RE,
SHEBANG: SHEBANG,
BACKSLASH_ESCAPE: BACKSLASH_ESCAPE,
APOS_STRING_MODE: APOS_STRING_MODE,
QUOTE_STRING_MODE: QUOTE_STRING_MODE,
PHRASAL_WORDS_MODE: PHRASAL_WORDS_MODE,
COMMENT: COMMENT,
C_LINE_COMMENT_MODE: C_LINE_COMMENT_MODE,
C_BLOCK_COMMENT_MODE: C_BLOCK_COMMENT_MODE,
HASH_CO