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@ipcom/asterisk-ari

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JavaScript client for Asterisk REST Interface.

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# @ipcom/asterisk-ari A modern JavaScript/TypeScript library for interacting with the Asterisk REST Interface (ARI). ## Features - Complete Asterisk ARI support - Written in TypeScript with full type support - WebSocket support for real-time events - Automatic reconnection management - Simplified channel and playback handling - ESM and CommonJS support - Complete type documentation ## Installation ```bash npm install @ipcom/asterisk-ari ``` ## Basic Usage ### Initial Setup ```typescript import { AriClient } from '@ipcom/asterisk-ari'; const client = new AriClient({ host: 'localhost', // Asterisk host port: 8088, // ARI port username: 'username', // ARI username password: 'password', // ARI password secure: false // Use true for HTTPS/WSS }); ``` ### WebSocket Connection ```typescript // Connect to WebSocket to receive events await client.connectWebSocket(['myApp']); // 'myApp' is your application name // Listen for specific events client.on('StasisStart', event => { console.log('New channel started:', event.channel.id); }); client.on('StasisEnd', event => { console.log('Channel ended:', event.channel.id); }); // Listen for DTMF events client.on('ChannelDtmfReceived', event => { console.log('DTMF received:', event.digit); }); // Close WebSocket connection client.closeWebSocket(); ``` ## Event Instances ### Channel, Bridge and Playback Instances in Events When working with WebSocket events, you get access to both the raw event data and convenient instance objects that allow direct interaction with the channel or playback: ```typescript client.on('StasisStart', async event => { // event.channel contains the raw channel data console.log('New channel started:', event.channel.id); // event.instanceChannel provides a ready-to-use ChannelInstance const channelInstance = event.instanceChannel; // You can directly interact with the channel through the instance await channelInstance.answer(); await channelInstance.play({ media: 'sound:welcome' }); }); client.on('BridgeCreated', async event => { // event.bridge contains the raw bridge data console.log('Bridge created:', event.bridge.id); // event.instanceBridge provides a ready-to-use BridgeInstance const bridgeInstance = event.instanceBridge; // Direct control through the instance await bridgeInstance.add({ channel: ['channel-id-1', 'channel-id-2'] }); }); // Similarly for playback events client.on('PlaybackStarted', async event => { // event.playback contains the raw playback data console.log('Playback ID:', event.playback.id); // event.instancePlayback provides a ready-to-use PlaybackInstance const playbackInstance = event.instancePlayback; // Direct control through the instance await playbackInstance.control('pause'); }); ``` This approach provides two key benefits: 1. No need to manually create instances using `client.Channel()` or `client.Playback()` 2. Direct access to control methods without additional setup ### Comparing Approaches Traditional approach: ```typescript client.on('StasisStart', async event => { // Need to create channel instance manually const channel = client.Channel(event.channel.id); await channel.answer(); }); ``` Using instance from event: ```typescript client.on('StasisStart', async event => { // Instance is already available await event.instanceChannel.answer(); }); ``` This feature is particularly useful when handling multiple events and needing to perform actions on channels or playbacks immediately within event handlers. ### Channel Handling ```typescript // Create a channel instance const channel = client.Channel(); // Originate a call await channel.originate({ endpoint: 'PJSIP/1000', extension: '1001', context: 'default', priority: 1 }); // Answer a call await channel.answer(); // Play audio const playback = await channel.play({ media: 'sound:welcome' }); // Hangup the channel await channel.hangup(); ``` ### Playback Handling ```typescript // Create a playback instance const playback = client.Playback(); // Monitor playback events playback.on('PlaybackStarted', event => { console.log('Playback started:', event.playback.id); }); playback.on('PlaybackFinished', event => { console.log('Playback finished:', event.playback.id); }); // Control playback await playback.control('pause'); // Pause await playback.control('unpause'); // Resume await playback.control('restart'); // Restart await playback.stop(); // Stop ``` ### Bridge Handling ```typescript // Create a bridge instance const bridge = client.Bridge(); // Create a new bridge with specific settings await bridge.getDetails(); // Add channels to the bridge await bridge.add({ channel: ['channel-id-1', 'channel-id-2'] }); // Remove channels from the bridge await bridge.remove({ channel: ['channel-id-1'] }); // Play audio on the bridge const playback = await bridge.playMedia({ media: 'sound:announcement', lang: 'en' }); // Stop playback on the bridge await bridge.stopPlayback(playback.id); // Set video source await bridge.setVideoSource('video-channel-id'); // Clear video source await bridge.clearVideoSource(); ``` ### Specific Channel Monitoring ```typescript // Create an instance for a specific channel const channel = client.Channel('channel-id'); // Monitor specific channel events channel.on('ChannelStateChange', event => { console.log('Channel state changed:', event.channel.state); }); channel.on('ChannelDtmfReceived', event => { console.log('DTMF received on channel:', event.digit); }); // Get channel details const details = await channel.getDetails(); console.log('Channel details:', details); // Handle channel variables await channel.getVariable('CALLERID'); await channel.setVariable('CUSTOM_VAR', 'value'); ``` ### Channel Playback Handling ```typescript // Play audio on a specific channel const channel = client.Channel('channel-id'); const playback = await channel.play({ media: 'sound:welcome', lang: 'en' }); // Monitor specific playback playback.on('PlaybackStarted', event => { console.log('Playback started on channel'); }); // Control playback await channel.stopPlayback(playback.id); await channel.pausePlayback(playback.id); await channel.resumePlayback(playback.id); ``` ### Bridge Event Monitoring ```typescript // Create an instance for a specific bridge const bridge = client.Bridge('bridge-id'); // Monitor bridge events bridge.on('BridgeCreated', event => { console.log('Bridge created:', event.bridge.id); }); bridge.on('BridgeDestroyed', event => { console.log('Bridge destroyed:', event.bridge.id); }); bridge.on('BridgeMerged', event => { console.log('Bridge merged:', event.bridge.id); }); // Get bridge details const details = await bridge.get(); console.log('Bridge details:', details); // Monitor channel events in bridge bridge.on('ChannelEnteredBridge', event => { console.log('Channel entered bridge:', event.channel.id); }); bridge.on('ChannelLeftBridge', event => { console.log('Channel left bridge:', event.channel.id); }); ``` ## Error Handling ```typescript try { await client.connectWebSocket(['myApp']); } catch (error) { console.error('Error connecting to WebSocket:', error); } // Using with async/await try { const channel = client.Channel(); await channel.originate({ endpoint: 'PJSIP/1000' }); } catch (error) { console.error('Error originating call:', error); } ``` ## TypeScript Support The library provides complete type definitions for all operations: ```typescript import type { Channel, Bridge, ChannelEvent, BridgeEvent, WebSocketEvent } from '@ipcom/asterisk-ari'; // Types will be available for use const handleChannelEvent = (event: ChannelEvent) => { const channelId: string = event.channel.id; }; // Types will be available for use const handleBridgeEvent = (event: BridgeEvent) => { const bridgeId: string = event.bridge.id; }; ``` ## Additional Features The library provides access to many other ARI features: - Endpoint handling - Sound manipulation - Application control - Asterisk system information - And much more... ## Advanced Examples ### Bridge Creation and Channel Management ```typescript // Create and manage a bridge const bridge = await client.bridges.createBridge({ type: 'mixing', name: 'myBridge' }); // Add channels to bridge await client.bridges.addChannels(bridge.id, { channel: ['channel-id-1', 'channel-id-2'] }); ``` ### Recording Management ```typescript // Start recording on a channel const channel = client.Channel('channel-id'); await channel.record({ name: 'recording-name', format: 'wav', maxDurationSeconds: 60, beep: true }); ``` ### External Media ```typescript // Create external media channel const channel = await client.channels.createExternalMedia({ app: 'myApp', external_host: 'media-server:8088', format: 'slin16' }); ``` ## API Reference For complete API documentation, please refer to the TypeScript types and interfaces exported by the package. ## Contributing Contributions are welcome! Please feel free to submit a Pull Request. ## License Apache-2.0