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@ionic/core

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Base components for Ionic

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import { CELL_TYPE_FOOTER, CELL_TYPE_HEADER, CELL_TYPE_ITEM, NODE_CHANGE_CELL, NODE_CHANGE_NONE, NODE_CHANGE_POSITION } from './constants'; const MIN_READS = 2; export const updateVDom = (dom, heightIndex, cells, range) => { // reset dom for (const node of dom) { node.change = NODE_CHANGE_NONE; node.d = true; } // try to match into exisiting dom const toMutate = []; const end = range.offset + range.length; for (let i = range.offset; i < end; i++) { const cell = cells[i]; const node = dom.find(n => n.d && n.cell === cell); if (node) { const top = heightIndex[i]; if (top !== node.top) { node.top = top; node.change = NODE_CHANGE_POSITION; } node.d = false; } else { toMutate.push(cell); } } // needs to append const pool = dom.filter(n => n.d); for (const cell of toMutate) { const node = pool.find(n => n.d && n.cell.type === cell.type); const index = cell.i; if (node) { node.d = false; node.change = NODE_CHANGE_CELL; node.cell = cell; node.top = heightIndex[index]; } else { dom.push({ d: false, cell, visible: true, change: NODE_CHANGE_CELL, top: heightIndex[index], }); } } dom .filter(n => n.d && n.top !== -9999) .forEach(n => { n.change = NODE_CHANGE_POSITION; n.top = -9999; }); }; export const doRender = (el, nodeRender, dom, updateCellHeight) => { const children = Array.from(el.children).filter(n => n.tagName !== 'TEMPLATE'); const childrenNu = children.length; let child; for (let i = 0; i < dom.length; i++) { const node = dom[i]; const cell = node.cell; // the cell change, the content must be updated if (node.change === NODE_CHANGE_CELL) { if (i < childrenNu) { child = children[i]; nodeRender(child, cell, i); } else { const newChild = createNode(el, cell.type); child = nodeRender(newChild, cell, i) || newChild; child.classList.add('virtual-item'); el.appendChild(child); } child['$ionCell'] = cell; } else { child = children[i]; } // only update position when it changes if (node.change !== NODE_CHANGE_NONE) { child.style.transform = `translate3d(0,${node.top}px,0)`; } // update visibility const visible = cell.visible; if (node.visible !== visible) { if (visible) { child.classList.remove('virtual-loading'); } else { child.classList.add('virtual-loading'); } node.visible = visible; } // dynamic height if (cell.reads > 0) { updateCellHeight(cell, child); cell.reads--; } } }; const createNode = (el, type) => { const template = getTemplate(el, type); if (template && el.ownerDocument) { return el.ownerDocument.importNode(template.content, true).children[0]; } return null; }; const getTemplate = (el, type) => { switch (type) { case CELL_TYPE_ITEM: return el.querySelector('template:not([name])'); case CELL_TYPE_HEADER: return el.querySelector('template[name=header]'); case CELL_TYPE_FOOTER: return el.querySelector('template[name=footer]'); } }; export const getViewport = (scrollTop, vierportHeight, margin) => { return { top: Math.max(scrollTop - margin, 0), bottom: scrollTop + vierportHeight + margin }; }; export const getRange = (heightIndex, viewport, buffer) => { const topPos = viewport.top; const bottomPos = viewport.bottom; // find top index let i = 0; for (; i < heightIndex.length; i++) { if (heightIndex[i] > topPos) { break; } } const offset = Math.max(i - buffer - 1, 0); // find bottom index for (; i < heightIndex.length; i++) { if (heightIndex[i] >= bottomPos) { break; } } const end = Math.min(i + buffer, heightIndex.length); const length = end - offset; return { offset, length }; }; export const getShouldUpdate = (dirtyIndex, currentRange, range) => { const end = range.offset + range.length; return (dirtyIndex <= end || currentRange.offset !== range.offset || currentRange.length !== range.length); }; export const findCellIndex = (cells, index) => { const max = cells.length > 0 ? cells[cells.length - 1].index : 0; if (index === 0) { return 0; } else if (index === max + 1) { return cells.length; } else { return cells.findIndex(c => c.index === index); } }; export const inplaceUpdate = (dst, src, offset) => { if (offset === 0 && src.length >= dst.length) { return src; } for (let i = 0; i < src.length; i++) { dst[i + offset] = src[i]; } return dst; }; export const calcCells = (items, itemHeight, headerHeight, footerHeight, headerFn, footerFn, approxHeaderHeight, approxFooterHeight, approxItemHeight, j, offset, len) => { const cells = []; const end = len + offset; for (let i = offset; i < end; i++) { const item = items[i]; if (headerFn) { const value = headerFn(item, i, items); if (value != null) { cells.push({ i: j++, type: CELL_TYPE_HEADER, value, index: i, height: headerHeight ? headerHeight(value, i) : approxHeaderHeight, reads: headerHeight ? 0 : MIN_READS, visible: !!headerHeight, }); } } cells.push({ i: j++, type: CELL_TYPE_ITEM, value: item, index: i, height: itemHeight ? itemHeight(item, i) : approxItemHeight, reads: itemHeight ? 0 : MIN_READS, visible: !!itemHeight, }); if (footerFn) { const value = footerFn(item, i, items); if (value != null) { cells.push({ i: j++, type: CELL_TYPE_FOOTER, value, index: i, height: footerHeight ? footerHeight(value, i) : approxFooterHeight, reads: footerHeight ? 0 : MIN_READS, visible: !!footerHeight, }); } } } return cells; }; export const calcHeightIndex = (buf, cells, index) => { let acum = buf[index]; for (let i = index; i < buf.length; i++) { buf[i] = acum; acum += cells[i].height; } return acum; }; export const resizeBuffer = (buf, len) => { if (!buf) { return new Uint32Array(len); } if (buf.length === len) { return buf; } else if (len > buf.length) { const newBuf = new Uint32Array(len); newBuf.set(buf); return newBuf; } else { return buf.subarray(0, len); } }; export const positionForIndex = (index, cells, heightIndex) => { const cell = cells.find(c => c.type === CELL_TYPE_ITEM && c.index === index); if (cell) { return heightIndex[cell.i]; } return -1; };