@ionic/cli-plugin-cordova
Version:
Ionic Cordova Plugin for Ionic CLI
135 lines (134 loc) • 5.12 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const tslib_1 = require("tslib");
const chalk = require("chalk");
const cli_utils_1 = require("@ionic/cli-utils");
const cordova_1 = require("../lib/utils/cordova");
const configXml_1 = require("../lib/utils/configXml");
const base_1 = require("./base");
let BuildCommand = class BuildCommand extends base_1.CordovaCommand {
preRun(inputs, options) {
return tslib_1.__awaiter(this, void 0, void 0, function* () {
yield this.checkForAssetsFolder();
if (!inputs[0]) {
const platform = yield this.env.prompt({
type: 'input',
name: 'platform',
message: `What platform would you like to build: ${chalk.green('ios')}, ${chalk.green('android')}:`
});
inputs[0] = platform.trim();
}
yield this.checkForPlatformInstallation(inputs[0]);
});
}
run(inputs, options) {
return tslib_1.__awaiter(this, void 0, void 0, function* () {
const { build } = options;
const conf = yield configXml_1.ConfigXml.load(this.env.project.directory);
yield conf.resetContentSrc();
yield conf.save();
if (build) {
yield this.env.hooks.fire('build:before', { env: this.env });
yield this.env.hooks.fire('command:build', {
cmd: this,
env: this.env,
inputs,
options: cordova_1.generateBuildOptions(this.metadata, options)
});
yield this.env.hooks.fire('build:after', { env: this.env });
}
const response = yield this.runCordova(cordova_1.filterArgumentsForCordova(this.metadata, inputs, options));
this.env.log.msg(response);
});
}
};
BuildCommand = tslib_1.__decorate([
cli_utils_1.CommandMetadata({
name: 'build',
type: 'project',
description: 'Build (prepare + compile) an Ionic project for a given platform',
longDescription: `
Like running ${chalk.green('cordova build')} directly, but also builds web assets and provides friendly checks.
`,
exampleCommands: [
'ios',
'ios --prod --release',
'ios --device --prod --release -- --developmentTeam="ABCD" --codeSignIdentity="iPhone Developer" --provisioningProfile="UUID"',
'android',
'android --prod --release -- -- --keystore=filename.keystore --alias=myalias',
'android --prod --release -- -- --minSdkVersion=21',
'android --prod --release -- -- --gradleArg=-PcdvBuildMultipleApks=true',
],
inputs: [
{
name: 'platform',
description: `The platform to build: ${chalk.green('ios')}, ${chalk.green('android')}`,
}
],
options: [
// Build Options
{
name: 'build',
description: 'Do not invoke an Ionic build',
type: Boolean,
default: true,
},
{
name: 'prod',
description: 'Build the application for production',
type: Boolean,
},
{
name: 'aot',
description: 'Perform ahead-of-time compilation for this build',
type: Boolean,
},
{
name: 'minifyjs',
description: 'Minify JS for this build',
type: Boolean,
},
{
name: 'minifycss',
description: 'Minify CSS for this build',
type: Boolean,
},
{
name: 'optimizejs',
description: 'Perform JS optimizations for this build',
type: Boolean,
},
// Cordova Options
{
name: 'debug',
description: 'Create a Cordova debug build',
type: Boolean,
intent: cordova_1.CORDOVA_INTENT,
},
{
name: 'release',
description: 'Create a Cordova release build',
type: Boolean,
intent: cordova_1.CORDOVA_INTENT,
},
{
name: 'device',
description: 'Deploy Cordova build to a device',
type: Boolean,
intent: cordova_1.CORDOVA_INTENT,
},
{
name: 'emulator',
description: 'Deploy Cordova build to an emulator',
type: Boolean,
intent: cordova_1.CORDOVA_INTENT,
},
{
name: 'buildConfig',
description: 'Use the specified Cordova build configuration',
intent: cordova_1.CORDOVA_INTENT,
},
]
})
], BuildCommand);
exports.BuildCommand = BuildCommand;