@ionic/angular
Version:
Angular specific wrappers for @ionic/core
79 lines (78 loc) • 3.91 kB
TypeScript
import type { MenuControllerI, AnimationBuilder, MenuI, Animation } from '@ionic/core/components';
export declare class MenuController implements MenuControllerI {
private menuController;
constructor(menuController: MenuControllerI);
/**
* Programmatically open the Menu.
* @param [menuId] Optionally get the menu by its id, or side.
* @return returns a promise when the menu is fully opened
*/
open(menuId?: string): Promise<boolean>;
/**
* Programmatically close the Menu. If no `menuId` is given as the first
* argument then it'll close any menu which is open. If a `menuId`
* is given then it'll close that exact menu.
* @param [menuId] Optionally get the menu by its id, or side.
* @return returns a promise when the menu is fully closed
*/
close(menuId?: string): Promise<boolean>;
/**
* Toggle the menu. If it's closed, it will open, and if opened, it
* will close.
* @param [menuId] Optionally get the menu by its id, or side.
* @return returns a promise when the menu has been toggled
*/
toggle(menuId?: string): Promise<boolean>;
/**
* Used to enable or disable a menu. For example, there could be multiple
* left menus, but only one of them should be able to be opened at the same
* time. If there are multiple menus on the same side, then enabling one menu
* will also automatically disable all the others that are on the same side.
* @param [menuId] Optionally get the menu by its id, or side.
* @return Returns the instance of the menu, which is useful for chaining.
*/
enable(shouldEnable: boolean, menuId?: string): Promise<HTMLIonMenuElement | undefined>;
/**
* Used to enable or disable the ability to swipe open the menu.
* @param shouldEnable True if it should be swipe-able, false if not.
* @param [menuId] Optionally get the menu by its id, or side.
* @return Returns the instance of the menu, which is useful for chaining.
*/
swipeGesture(shouldEnable: boolean, menuId?: string): Promise<HTMLIonMenuElement | undefined>;
/**
* @param [menuId] Optionally get the menu by its id, or side.
* @return Returns true if the specified menu is currently open, otherwise false.
* If the menuId is not specified, it returns true if ANY menu is currenly open.
*/
isOpen(menuId?: string): Promise<boolean>;
/**
* @param [menuId] Optionally get the menu by its id, or side.
* @return Returns true if the menu is currently enabled, otherwise false.
*/
isEnabled(menuId?: string): Promise<boolean>;
/**
* Used to get a menu instance. If a `menuId` is not provided then it'll
* return the first menu found. If a `menuId` is `left` or `right`, then
* it'll return the enabled menu on that side. Otherwise, if a `menuId` is
* provided, then it'll try to find the menu using the menu's `id`
* property. If a menu is not found then it'll return `null`.
* @param [menuId] Optionally get the menu by its id, or side.
* @return Returns the instance of the menu if found, otherwise `null`.
*/
get(menuId?: string): Promise<HTMLIonMenuElement | undefined>;
/**
* @return Returns the instance of the menu already opened, otherwise `null`.
*/
getOpen(): Promise<HTMLIonMenuElement | undefined>;
/**
* @return Returns an array of all menu instances.
*/
getMenus(): Promise<HTMLIonMenuElement[]>;
registerAnimation(name: string, animation: AnimationBuilder): void;
isAnimating(): Promise<boolean>;
_getOpenSync(): HTMLIonMenuElement | undefined;
_createAnimation(type: string, menuCmp: MenuI): Promise<Animation>;
_register(menu: MenuI): void;
_unregister(menu: MenuI): void;
_setOpen(menu: MenuI, shouldOpen: boolean, animated: boolean): Promise<boolean>;
}