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@ionic/angular

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Angular specific wrappers for @ionic/core

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import { ChangeDetectorRef, ElementRef, EventEmitter, Injector, NgZone } from '@angular/core'; import { ValueAccessor } from '@ionic/angular/common'; import type { SearchbarInputEventDetail, SearchbarChangeEventDetail, Components } from '@ionic/core/components'; import * as i0 from "@angular/core"; export declare class IonSearchbar extends ValueAccessor { protected z: NgZone; protected el: HTMLElement; constructor(c: ChangeDetectorRef, r: ElementRef, z: NgZone, injector: Injector); handleIonInput(el: HTMLIonSearchbarElement): void; static ɵfac: i0.ɵɵFactoryDeclaration<IonSearchbar, never>; static ɵcmp: i0.ɵɵComponentDeclaration<IonSearchbar, "ion-searchbar", never, { "animated": "animated"; "autocomplete": "autocomplete"; "autocorrect": "autocorrect"; "cancelButtonIcon": "cancelButtonIcon"; "cancelButtonText": "cancelButtonText"; "clearIcon": "clearIcon"; "color": "color"; "debounce": "debounce"; "disabled": "disabled"; "enterkeyhint": "enterkeyhint"; "inputmode": "inputmode"; "mode": "mode"; "name": "name"; "placeholder": "placeholder"; "searchIcon": "searchIcon"; "showCancelButton": "showCancelButton"; "showClearButton": "showClearButton"; "spellcheck": "spellcheck"; "type": "type"; "value": "value"; }, {}, never, ["*"], true>; } export declare interface IonSearchbar extends Components.IonSearchbar { /** * Emitted when the `value` of the `ion-searchbar` element has changed. */ ionInput: EventEmitter<CustomEvent<SearchbarInputEventDetail>>; /** * The `ionChange` event is fired for `<ion-searchbar>` elements when the user modifies the element's value. Unlike the `ionInput` event, the `ionChange` event is not necessarily fired for each alteration to an element's value. The `ionChange` event is fired when the value has been committed by the user. This can happen when the element loses focus or when the "Enter" key is pressed. `ionChange` can also fire when clicking the clear or cancel buttons. */ ionChange: EventEmitter<CustomEvent<SearchbarChangeEventDetail>>; /** * Emitted when the cancel button is clicked. */ ionCancel: EventEmitter<CustomEvent<void>>; /** * Emitted when the clear input button is clicked. */ ionClear: EventEmitter<CustomEvent<void>>; /** * Emitted when the input loses focus. */ ionBlur: EventEmitter<CustomEvent<void>>; /** * Emitted when the input has focus. */ ionFocus: EventEmitter<CustomEvent<void>>; }