@inweb/viewer-visualize
Version:
JavaScript library for rendering CAD and BIM files in a browser using VisualizeJS
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
// ===================== AI-CODE-FILE ======================
// Source: Claude Sonnet 4
// Date: 2025-09-10
// Reviewer: vitaly.ivanov@opendesign.com
// Issue: CLOUD-5835
// Notes: Originally AI-generated, modified manually 2025-09-11
// =========================================================
import { IComponent, IOrthogonalCamera, IPoint } from "@inweb/viewer-core";
import type { Viewer } from "../Viewer";
export class ResetComponent implements IComponent {
private viewer: Viewer;
private savedCameraSettings: IOrthogonalCamera | null = null;
constructor(viewer: Viewer) {
this.viewer = viewer;
this.viewer.addEventListener("databasechunk", this.onDatabaseChunk);
this.viewer.on("resetview", this.resetCameraPosition);
}
dispose() {
this.viewer.off("resetview", this.resetCameraPosition);
this.viewer.removeEventListener("databasechunk", this.onDatabaseChunk);
}
onDatabaseChunk = () => {
if (!this.viewer.visualizeJs) return;
this.savedCameraSettings = this.getOrthogonalCameraSettings();
};
resetCameraPosition() {
if (this.savedCameraSettings && this.viewer.visualizeJs) {
this.setOrthogonalCameraSettings(this.savedCameraSettings);
}
}
getOrthogonalCameraSettings(): IOrthogonalCamera {
const visViewer = this.viewer.visViewer();
const activeView = visViewer.activeView;
return {
view_point: this.getPoint3dFromArray(activeView.viewPosition),
direction: this.getPoint3dFromArray(activeView.viewTarget),
up_vector: this.getPoint3dFromArray(activeView.upVector),
field_width: activeView.viewFieldWidth,
field_height: activeView.viewFieldHeight,
view_to_world_scale: 1,
};
}
setOrthogonalCameraSettings(settings: IOrthogonalCamera) {
const visViewer = this.viewer.visViewer();
const activeView = visViewer.activeView;
if (settings) {
activeView.setView(
this.getLogicalPoint3dAsArray(settings.view_point),
this.getLogicalPoint3dAsArray(settings.direction),
this.getLogicalPoint3dAsArray(settings.up_vector),
settings.field_width,
settings.field_height,
true
);
}
}
getPoint3dFromArray(array: number[]) {
return { x: array[0], y: array[1], z: array[2] };
}
getLogicalPoint3dAsArray(point3d: IPoint) {
return [point3d.x, point3d.y, point3d.z];
}
}