@inweb/viewer-visualize
Version:
JavaScript library for rendering CAD and BIM files in a browser using VisualizeJS
76 lines (65 loc) • 2.59 kB
text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
/* eslint-disable no-unused-vars */
import { Viewer } from "../../Viewer";
import { OdBaseDragger } from "../Common/OdBaseDragger";
import { OdSelectionFrame } from "./OdSelectionFrame";
export class OdZoomWindowDragger extends OdBaseDragger {
protected m_frame: any;
protected m_minX: number;
protected m_minY: number;
protected m_maxX: number;
protected m_maxY: number;
constructor(subject: Viewer) {
super(subject);
this.autoSelect = true;
this.press = false;
this.needInputText = false;
this.m_frame = new OdSelectionFrame();
this.m_frame.init(this.m_module, this.getModel());
}
override start(x: number, y: number): void {
this.press = true;
this.m_minX = x;
this.m_minY = y;
const startPoint = this.screenToWorld(x, y);
this.m_frame.setStartPoint(startPoint);
}
override drag(x: number, y: number): void {
if (this.press) {
this.m_maxX = x;
this.m_maxY = y;
const point = this.screenToWorld(x, y);
this.m_frame.setValue(point);
}
}
override end(x: number, y: number): void {
this.press = false;
this.m_maxX = x;
this.m_maxY = y;
if (this.m_minX !== this.m_maxX && this.m_minY !== this.m_maxY) {
this.m_frame.clear();
this.getViewer().zoomWindow(this.m_minX, this.m_minY, this.m_maxX, this.m_maxY);
}
}
}