@inweb/viewer-three
Version:
JavaScript library for rendering CAD and BIM files in a browser using Three.js
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
import { FileLoader, Group, LoaderUtils } from "three";
import { Loader } from "@inweb/viewer-core";
import { Viewer } from "../Viewer";
import { DynamicModelImpl } from "./DynamicGltfLoader/DynamicModelImpl";
import { DynamicGltfLoader } from "./DynamicGltfLoader/DynamicGltfLoader.js";
import { GltfStructure } from "./DynamicGltfLoader/GltfStructure.js";
import { GLTFLoadingManager, GLTFLoadParams } from "./GLTFLoadingManager";
import { GLTFBinaryExtension } from "./GLTFBinaryExtension";
import { RangesLoader } from "./RangesLoader";
export class GLTFFileDynamicLoader extends Loader {
public viewer: Viewer;
private gltfLoader: DynamicGltfLoader;
private manager: GLTFLoadingManager;
private gltf: any;
private glb: ArrayBuffer;
constructor(viewer: Viewer) {
super();
this.viewer = viewer;
}
override dispose() {
if (this.gltfLoader) this.gltfLoader.clear();
if (this.manager) this.manager.dispose();
}
override isSupport(file: any, format?: string): boolean {
return (
(typeof file === "string" || file instanceof globalThis.File || file instanceof ArrayBuffer) &&
/(gltf|glb)$/i.test(format)
);
}
override async load(file: any, format?: string, params?: GLTFLoadParams): Promise<this> {
this.manager = new GLTFLoadingManager(file, params);
const scene = new Group();
this.gltfLoader = new DynamicGltfLoader(this.viewer.camera, scene, this.viewer.renderer);
this.gltfLoader.memoryLimit = this.viewer.options.memoryLimit;
this.gltfLoader.visibleEdges = this.viewer.options.edgeModel;
const modelImpl = new DynamicModelImpl(scene);
modelImpl.id = params.modelId || this.extractFileName(file);
modelImpl.gltfLoader = this.gltfLoader;
this.gltfLoader.addEventListener("databasechunk", () => {
this.viewer.scene.add(scene);
this.viewer.models.push(modelImpl);
this.viewer.syncOptions();
this.viewer.syncOverlay();
this.viewer.emitEvent({ type: "databasechunk", data: scene, file });
this.viewer.update(true);
});
this.gltfLoader.addEventListener("geometryerror", (data) => {
this.viewer.emitEvent({ type: "geometryerror", data, file });
});
this.gltfLoader.addEventListener("update", () => {
this.viewer.update();
});
const loadController = {
loadJson: async () => {
const loader = new FileLoader(this.manager);
loader.setPath(this.manager.path);
loader.setRequestHeader((params.requestHeader as any) || {});
loader.setWithCredentials(params.withCredentials || loader.withCredentials);
loader.setResponseType("arraybuffer");
const progress = (event: ProgressEvent) => {
const { lengthComputable, loaded, total } = event;
const progress = lengthComputable ? loaded / total : 1;
this.viewer.emitEvent({ type: "geometryprogress", data: progress, file });
};
const data = await loader.loadAsync(this.manager.fileURL, progress);
const extension = new GLTFBinaryExtension(data as ArrayBuffer);
this.gltf = JSON.parse(extension.content);
this.glb = extension.body;
if (/\.glb$/i.test(this.manager.fileURL) && !this.glb) {
throw new Error("GLTFFileDynamicLoader: Binary buffer chunk not found or type not supported.");
}
return this.gltf;
},
loadBinaryData: (ranges, uri = "") => {
const loader = new RangesLoader();
loader.setRequestHeader((params.requestHeader as any) || {});
loader.setWithCredentials(params.withCredentials || false);
loader.setAbortSignal(this.gltfLoader.abortController.signal);
if (this.glb) return loader.extractRanges(this.glb, ranges);
const path = this.manager.path || this.manager.resourcePath;
const url = LoaderUtils.resolveURL(uri, path);
return loader.load(this.manager.resolveURL(url), ranges);
},
resolveURL: (uri) => {
const path = this.manager.path || this.manager.resourcePath;
const url = LoaderUtils.resolveURL(uri, path);
return Promise.resolve(this.manager.resolveURL(url));
},
};
const structure = new GltfStructure(modelImpl.id, loadController);
await this.gltfLoader.loadStructure(structure);
await this.gltfLoader.loadNodes();
return this;
}
override cancel() {
if (this.gltfLoader) this.gltfLoader.abortLoading();
}
}