@inweb/viewer-three
Version:
JavaScript library for rendering CAD and BIM files in a browser using Three.js
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
import { MathUtils, OrthographicCamera, PerspectiveCamera, Sphere, Vector2, Vector3 } from "three";
import { CameraMode, IComponent } from "@inweb/viewer-core";
import type { Viewer } from "../Viewer";
export class CameraComponent implements IComponent {
protected viewer: Viewer;
constructor(viewer: Viewer) {
this.viewer = viewer;
this.viewer.addEventListener("databasechunk", this.geometryEnd);
this.viewer.addEventListener("optionschange", this.optionsChange);
this.viewer.addEventListener("initialize", this.optionsChange);
}
dispose() {
this.viewer.removeEventListener("databasechunk", this.geometryEnd);
this.viewer.removeEventListener("optionschange", this.optionsChange);
this.viewer.removeEventListener("initialize", this.optionsChange);
}
getCameraMode(camera: any): CameraMode {
return camera.isOrthographicCamera ? "orthographic" : "perspective";
}
switchCamera(camera: any) {
const extentsSize = this.viewer.extents.getBoundingSphere(new Sphere()).radius * 2 || 1;
const rendererSize = this.viewer.renderer.getSize(new Vector2());
const aspectRatio = rendererSize.x / rendererSize.y;
if (camera.isPerspectiveCamera) {
camera.aspect = aspectRatio;
camera.near = extentsSize / 1000;
camera.far = extentsSize * 1000;
}
if (camera.isOrthographicCamera) {
camera.left = camera.bottom * aspectRatio;
camera.right = camera.top * aspectRatio;
camera.near = 0;
camera.far = extentsSize * 1000;
}
camera.updateProjectionMatrix();
this.viewer.camera = camera;
this.viewer.renderPass.camera = camera;
this.viewer.helpersPass.camera = camera;
this.viewer.ssaaRenderPass.camera = camera;
this.viewer.update();
}
switchCameraMode(mode: CameraMode) {
if (!mode) return;
const currentCamera: any = this.viewer.camera;
if (mode === this.getCameraMode(currentCamera)) return;
const target = this.viewer.target.clone();
let camera: PerspectiveCamera | OrthographicCamera;
if (currentCamera.isOrthographicCamera) {
const fov = currentCamera.userData.fov || 45;
const fieldHeight = (currentCamera.top - currentCamera.bottom) / currentCamera.zoom;
const distance = fieldHeight / (2 * Math.tan(MathUtils.degToRad(fov) / 2));
const direction = new Vector3().subVectors(currentCamera.position, target).normalize();
camera = new PerspectiveCamera(fov);
camera.position.copy(direction).multiplyScalar(distance).add(target);
}
if (currentCamera.isPerspectiveCamera) {
const fov = currentCamera.fov;
const distance = currentCamera.position.distanceTo(target);
const fieldHeight = 2 * Math.tan(MathUtils.degToRad(fov) / 2) * distance;
camera = new OrthographicCamera();
camera.top = fieldHeight / 2;
camera.bottom = -fieldHeight / 2;
camera.position.copy(currentCamera.position);
camera.userData.fov = fov;
}
if (!camera) return;
camera.up.copy(currentCamera.up);
camera.quaternion.copy(currentCamera.quaternion);
this.switchCamera(camera);
this.viewer.emitEvent({ type: "changecameramode", mode });
}
optionsChange = () => {
this.switchCameraMode(this.viewer.options.cameraMode);
};
geometryEnd = () => {
// do not change the camera after opening the second file in assembly
if (this.viewer.models.length > 1) {
this.switchCamera(this.viewer.camera);
return;
}
let camera: any;
this.viewer.scene.traverse((object: any) => {
if (object.isCamera)
if (!camera) camera = object;
else if (object.isPerspectiveCamera && camera.isOrthographicCamera) camera = object;
});
if (camera) {
camera.isDefaultCamera = true;
camera.scale.set(1, 1, 1); // <- Visualize fix
this.switchCamera(camera);
const mode = this.getCameraMode(camera);
this.viewer.options.cameraMode = mode;
this.viewer.emitEvent({ type: "changecameramode", mode });
} else {
this.switchCamera(this.viewer.camera);
this.viewer.executeCommand("setDefaultViewPosition");
}
};
}