@inweb/viewer-three
Version:
JavaScript library for rendering CAD and BIM files in a browser using Three.js
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
import { Box3 } from "three";
import { PointCloudOctree } from "potree-core";
import { IInfo, Info } from "@inweb/viewer-core";
import { ModelImpl } from "@inweb/viewer-three";
// Potree model implementation.
export class PotreeModelImpl extends ModelImpl {
public pco: PointCloudOctree;
override getInfo(): IInfo {
// ===================== AI-CODE-START ======================
// Source: Claude Sonnet 4.5
// Date: 2025-10-02
// Reviewer: roman.mochalov@opendesign.com
// Issue: CLOUD-5738
let totalPoints = 0;
let totalNodes = 0;
let loadedGeometryBytes = 0;
let estimatedTotalGeometryBytes = 0;
let geometryBytes = 0;
const bytesPerPoint = this.pco.pcoGeometry?.pointAttributes?.byteSize || 0;
if (this.pco.pcoGeometry && this.pco.pcoGeometry.root) {
this.pco.pcoGeometry.root.traverse((node: any) => {
totalNodes++;
const numPoints = node.numPoints || 0;
totalPoints += numPoints;
if (node.loaded && node.geometry) {
if (node.geometry.attributes) {
for (const name in node.geometry.attributes) {
const attribute = node.geometry.attributes[name];
if (attribute && attribute.array) {
loadedGeometryBytes += attribute.array.byteLength;
}
}
}
if (node.geometry.index && node.geometry.index.array) {
loadedGeometryBytes += node.geometry.index.array.byteLength;
}
}
if (bytesPerPoint > 0 && numPoints > 0) {
estimatedTotalGeometryBytes += numPoints * (bytesPerPoint * 2 - 1);
}
}, true);
}
geometryBytes = Math.max(loadedGeometryBytes, estimatedTotalGeometryBytes);
// ===================== AI-CODE-END ======================
const info = new Info();
info.scene.objects = totalNodes;
info.scene.points = totalPoints;
info.scene.triangles = 0;
info.scene.lines = 0;
info.scene.edges = 0;
info.memory.geometries = totalNodes;
info.memory.geometryBytes = Math.floor(geometryBytes);
info.memory.textures = 0;
info.memory.textureBytes = 0;
info.memory.materials = 1;
info.memory.totalEstimatedGpuBytes = Math.floor(geometryBytes);
info.optimizedScene.objects = info.scene.objects;
info.optimizedScene.triangles = info.scene.triangles;
info.optimizedScene.points = info.scene.points;
info.optimizedScene.lines = info.scene.lines;
info.optimizedScene.edges = info.scene.edges;
return info;
}
override getExtents(target: Box3): Box3 {
return target.union(this.pco.pcoGeometry.boundingBox);
}
}