@inweb/viewer-three
Version:
JavaScript library for rendering CAD and BIM files in a browser using Three.js
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
import { Intersection, Object3D, Raycaster, Vector2 } from "three";
import type { IComponent } from "@inweb/viewer-core";
import type { Viewer } from "../Viewer";
import type { IModelImpl } from "../models/IModelImpl";
import type { HighlighterComponent } from "./HighlighterComponent";
export class SelectionComponent implements IComponent {
protected viewer: Viewer;
protected raycaster: Raycaster;
protected downPosition: Vector2;
protected highlighter: HighlighterComponent;
constructor(viewer: Viewer) {
this.viewer = viewer;
this.raycaster = new Raycaster();
this.downPosition = new Vector2();
this.viewer.addEventListener("pointerdown", this.onPointerDown);
this.viewer.addEventListener("pointerup", this.onPointerUp);
this.viewer.addEventListener("dblclick", this.onDoubleClick);
this.viewer.addEventListener("initialize", this.initHighlighter);
}
dispose() {
this.viewer.removeEventListener("pointerdown", this.onPointerDown);
this.viewer.removeEventListener("pointerup", this.onPointerUp);
this.viewer.removeEventListener("dblclick", this.onDoubleClick);
this.viewer.removeEventListener("initialize", this.initHighlighter);
}
onPointerDown = (event: PointerEvent) => {
if (!event.isPrimary || event.button !== 0) return;
this.getMousePosition(event, this.downPosition);
};
onPointerUp = (event: PointerEvent) => {
if (!event.isPrimary) return;
const upPosition = this.getMousePosition(event, new Vector2());
if (upPosition.distanceTo(this.downPosition) !== 0) return;
let intersections = [];
this.viewer.models.forEach((model) => {
const objects = model.getVisibleObjects();
const intersects = this.getPointerIntersects(upPosition, objects);
if (intersects.length > 0) intersections.push({ ...intersects[0], model });
});
intersections = intersections.sort((a, b) => a.distance - b.distance);
if (!event.shiftKey) this.clearSelection();
if (intersections.length > 0) {
const model = intersections[0].model;
const handles = model.getHandlesByObjects(intersections[0].object);
const objects = model.getObjectsByHandles(handles);
if (!event.shiftKey) this.select(objects, model);
else this.toggleSelection(objects, model);
}
this.viewer.update();
this.viewer.emitEvent({ type: "select", data: undefined, handles: this.viewer.getSelected() });
};
onDoubleClick = (event: MouseEvent) => {
if (event.button !== 0) return;
this.viewer.executeCommand("zoomToSelected");
};
getMousePosition(event: MouseEvent, target: Vector2): Vector2 {
return target.set(event.clientX, event.clientY);
}
getPointerIntersects(mouse: Vector2, objects: Object3D[]): Array<Intersection<Object3D>> {
const rect = this.viewer.canvas.getBoundingClientRect();
const x = ((mouse.x - rect.left) / rect.width) * 2 - 1;
const y = (-(mouse.y - rect.top) / rect.height) * 2 + 1;
const coords = new Vector2(x, y);
this.raycaster.setFromCamera(coords, this.viewer.camera);
this.raycaster.params = this.raycaster.params = {
Mesh: {},
Line: { threshold: 0.25 },
Line2: { threshold: 0.25 },
LOD: {},
Points: { threshold: 0.1 },
Sprite: {},
};
return this.raycaster.intersectObjects(objects, false);
}
select(objects: Object3D | Object3D[], model?: IModelImpl) {
if (!model) {
this.viewer.models.forEach((model) => this.select(objects, model));
return;
}
if (!Array.isArray(objects)) objects = [objects];
if (!objects.length) return;
model.showOriginalObjects(objects);
this.highlighter.highlight(objects);
objects.forEach((object: any) => this.viewer.selected.push(object));
objects.forEach((object: any) => (object.isSelected = true));
}
deselect(objects: Object3D | Object3D[], model?: IModelImpl) {
if (!model) {
this.viewer.models.forEach((model) => this.select(objects, model));
return;
}
if (!Array.isArray(objects)) objects = [objects];
if (!objects.length) return;
this.highlighter.unhighlight(objects);
model.hideOriginalObjects(objects);
this.viewer.selected = this.viewer.selected.filter((x) => !objects.includes(x));
objects.forEach((object: any) => (object.isSelected = false));
}
toggleSelection(objects: Object3D | Object3D[], model?: IModelImpl) {
if (!Array.isArray(objects)) objects = [objects];
if (!objects.length) return;
if ((objects[0] as any).isSelected) this.deselect(objects, model);
else this.select(objects, model);
}
clearSelection() {
if (!this.viewer.selected.length) return;
this.highlighter.unhighlight(this.viewer.selected);
this.viewer.models.forEach((model) => model.hideOriginalObjects(this.viewer.selected));
this.viewer.selected.forEach((object: any) => (object.isSelected = false));
this.viewer.selected.length = 0;
}
initHighlighter = () => {
this.highlighter = this.viewer.getComponent("HighlighterComponent") as HighlighterComponent;
};
}