@inweb/viewer-core
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3D CAD and BIM data Viewer core
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text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
export const CanvasEvents = [
"click",
"contextmenu",
"dblclick",
"mousedown",
"mouseleave",
"mousemove",
"mouseup",
"pointercancel",
"pointerdown",
"pointerleave",
"pointermove",
"pointerup",
"touchcancel",
"touchend",
"touchmove",
"touchstart",
"wheel",
];
export const CANVAS_EVENTS = CanvasEvents;
/**
* Canvas Events.
*
* @event
*/
export interface CanvasEventMap {
/**
* Event that fires on mouse click.
*/
click: MouseEvent;
/**
* Event that fires when the user attempts to open a context menu.
*/
contextmenu: PointerEvent;
/**
* Event that fires on mouse double click.
*/
dblclick: MouseEvent;
/**
* Event that fires on mouse button is down.
*/
mousedown: MouseEvent;
/**
* Event that fires on mouse leave.
*/
mouseleave: MouseEvent;
/**
* Event that fires on mouse move.
*/
mousemove: MouseEvent;
/**
* Event that fires on mouse button is up.
*/
mouseup: MouseEvent;
/**
* Event is fired when the browser determines that there are unlikely to be any more pointer events.
*/
pointercancel: PointerEvent;
/**
* Event that fires on mouse button is down.
*/
pointerdown: PointerEvent;
/**
* Event that fires on mouse leave.
*/
pointerleave: PointerEvent;
/**
* Event that fires on mouse move.
*/
pointermove: PointerEvent;
/**
* Event that fires on mouse button is up.
*/
pointerup: PointerEvent;
/**
* Event that fires touch is canceled.
*/
touchcancel: TouchEvent;
/**
* Event that fires touch is ended.
*/
touchend: TouchEvent;
/**
* Event that fires touch is moving.
*/
touchmove: TouchEvent;
/**
* Event that fires when touch is started.
*/
touchstart: TouchEvent;
/**
* Event that fires when mouse wheel is moving.
*/
wheel: MouseEvent;
}