@inweb/markup
Version:
JavaScript 2D markups
186 lines (154 loc) • 6.63 kB
text/typescript
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2002-2025, Open Design Alliance (the "Alliance").
// All rights reserved.
//
// This software and its documentation and related materials are owned by
// the Alliance. The software may only be incorporated into application
// programs owned by members of the Alliance, subject to a signed
// Membership Agreement and Supplemental Software License Agreement with the
// Alliance. The structure and organization of this software are the valuable
// trade secrets of the Alliance and its suppliers. The software is also
// protected by copyright law and international treaty provisions. Application
// programs incorporating this software must include the following statement
// with their copyright notices:
//
// This application incorporates Open Design Alliance software pursuant to a
// license agreement with Open Design Alliance.
// Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance.
// All rights reserved.
//
// By use of this software, its documentation or related materials, you
// acknowledge and accept the above terms.
///////////////////////////////////////////////////////////////////////////////
import Konva from "konva";
import { IMarkupArrow, IMarkupArrowParams } from "../IMarkupArrow";
import { IWorldTransform } from "../IWorldTransform";
import { WorldTransform } from "../WorldTransform";
export class KonvaArrow implements IMarkupArrow {
private _ref: Konva.Arrow;
private _worldTransformer: IWorldTransform;
constructor(params: IMarkupArrowParams, ref = null, worldTransformer = new WorldTransform()) {
this._worldTransformer = worldTransformer;
if (ref) {
this._ref = ref;
const wcsStart = this._ref.getAttr("wcsStart");
const wcsEnd = this._ref.getAttr("wcsEnd");
if (!wcsStart)
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld({ x: ref.points()[0], y: ref.points()[1] }));
if (!wcsEnd)
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld({ x: ref.points()[2], y: ref.points()[3] }));
return;
}
if (!params) params = {};
if (!params.start) params.start = { x: 0, y: 0 };
if (!params.end) params.end = { x: 100, y: 100 };
this._ref = new Konva.Arrow({
stroke: params.color ?? "#ff0000",
fill: params.color ?? "#ff0000",
strokeWidth: 4,
globalCompositeOperation: "source-over",
lineCap: "round",
lineJoin: "round",
points: [params.start.x, params.start.y, params.end.x, params.end.y],
draggable: true,
strokeScaleEnabled: false,
});
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld({ x: params.start.x, y: params.start.y }));
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld({ x: params.end.x, y: params.end.y }));
this._ref.on("transformend", (e) => {
const attrs = e.target.attrs;
if (attrs.rotation !== this._ref.rotation()) this._ref.rotation(attrs.rotation);
const points = this._ref.points();
const absoluteTransform = this._ref.getAbsoluteTransform();
const transformStart = absoluteTransform.point({ x: points[0], y: points[1] });
const transformEnd = absoluteTransform.point({ x: points[2], y: points[3] });
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld(transformStart));
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld(transformEnd));
});
this._ref.on("dragend", (e) => {
const points = this._ref.points();
const absoluteTransform = e.target.getAbsoluteTransform();
const transformStart = absoluteTransform.point({ x: points[0], y: points[1] });
const transformEnd = absoluteTransform.point({ x: points[2], y: points[3] });
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld(transformStart));
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld(transformEnd));
});
this._ref.id(this._ref._id.toString());
}
ref() {
return this._ref;
}
id(): string {
return this._ref.id();
}
enableMouseEditing(value: boolean): void {
this._ref.draggable(value);
}
type(): string {
return "Arrow";
}
getColor(): string {
return this._ref.stroke() as string;
}
setColor(hex: string): void {
this._ref.stroke(hex);
this._ref.fill(hex);
}
getRotation(): number {
return this._ref.rotation();
}
setRotation(degrees: number): void {
this._ref.rotation(degrees);
}
getZIndex(): number {
return this._ref.zIndex();
}
setZIndex(zIndex: number): void {
this._ref.zIndex(zIndex);
}
delete(): void {
this._ref.destroy();
this._ref = null;
}
getPoints(): { x: number; y: number }[] {
const points = this._ref.points();
return [
{ x: points[0], y: points[1] },
{ x: points[2], y: points[3] },
];
}
setPoints(points: { x: number; y: number }[]): void {
if (points.length === 2) {
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld({ x: points[0].x, y: points[0].y }));
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld({ x: points[1].x, y: points[1].y }));
this._ref.points([points[0].x, points[0].y, points[1].x, points[1].y]);
}
}
getStartPoint(): { x: number; y: number } {
const points = this._ref.points();
return { x: points[0], y: points[1] };
}
setStartPoint(x: number, y: number): void {
const points = this._ref.points();
this._ref.points([x, y, points[2], points[3]]);
this._ref.setAttr("wcsStart", this._worldTransformer.screenToWorld({ x, y }));
}
getEndPoint(): { x: number; y: number } {
const points = this._ref.points();
return { x: points[2], y: points[3] };
}
setEndPoint(x: number, y: number): void {
const points = this._ref.points();
this._ref.points([points[0], points[1], x, y]);
this._ref.setAttr("wcsEnd", this._worldTransformer.screenToWorld({ x, y }));
}
updateScreenCoordinates(): void {
let screenStartPoint = this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart"));
let screenEndPoint = this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));
let invert = this._ref.getAbsoluteTransform().copy();
invert = invert.invert();
const startPoint = invert.point({ x: screenStartPoint.x, y: screenStartPoint.y });
const endPoint = invert.point({ x: screenEndPoint.x, y: screenEndPoint.y });
this._ref.points([startPoint.x, startPoint.y, endPoint.x, endPoint.y]);
}
}